Inferno
11 - 13
Endpoint Tablica wyników Inferno (M0)

+/-

WYNIKI RUND

23

17

3

+6

96

2:2

6

0

7.1

+22%

12

14

9

-2

76

1:0

2

0

5.8

-10%

14

17

5

-3

65

4:4

4

0

5.5

-2%

14

15

2

-1

55

1:2

2

1

5.4

-11%

12

14

6

-2

58

3:5

4

0

5.2

-5%

Ogółeml

75

77

25

-2

350

11:13

18

1

5.8

-1%

3DMAX Tablica wyników Inferno (M0)

+/-

WYNIKI RUND

26

18

6

+8

110

6:2

7

0

8.1

+31%

17

16

10

+1

84

2:2

5

1

6.4

+3%

12

14

7

-2

68

2:0

3

1

6.0

-11%

13

14

6

-1

53

0:2

3

0

5.4

-16%

9

13

3

-4

50

3:5

3

0

4.9

-17%

Ogółeml

77

75

32

+2

365

13:11

21

2

6.2

-2%

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Przewaga drużyn Inferno (M0)
Składy
Skład
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Obecnie nie ma składu drużyny
Skład
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Obecnie nie ma składu drużyny
Wybory i zakazy
Mirage
Mirage
zakaz
Nuke
Nuke
zakaz
Overpass
Overpass
zakaz
Anubis
Anubis
zakaz
Vertigo
Vertigo
zakaz
Ancient
Ancient
zakaz
Inferno
Inferno
decydujący
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy

Mirage

58%

Nuke

50%

Vertigo

38%

Overpass

37%

Anubis

31%

Inferno

23%

Ancient

22%

Ostatnie 5 map

Mirage

58%

19

6

w
l
w
w

Nuke

0%

0

42

fb
fb
fb
fb
fb

Vertigo

71%

17

9

w
l
w
w
w

Overpass

70%

10

6

w
w
w
w

Anubis

36%

14

19

l
l
l
l
fb

Inferno

65%

23

10

fb
w
w
l

Ancient

55%

31

6

l
w
l
l
w

Ostatnie 5 map

Mirage

0%

0

16

fb
fb
fb
fb
fb

Nuke

50%

2

2

w
l

Vertigo

33%

3

5

l
l

Overpass

33%

3

10

l
w
l

Anubis

67%

6

0

w
l
w
l
w

Inferno

88%

8

2

w
w
w
l
w

Ancient

33%

6

4

l
w
l
l
w
Ostatnie wyniki
Łeb w łeb
Te drużyny nie spotkały się w ciągu ostatnich 6 miesięcy
Poprzednie mecze
Informacja
Map Analysis of Endpoint vs 3DMAX by the Bo3.gg Team

3DMAX on Inferno Analysis

3DMAX demonstrated their prowers on Inferno, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Inferno were Djoko, who contributed 26 kills, and Lucky, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8756 overall damage.


On the defensive side of Inferno, 3DMAX held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Inferno Analysis

Inferno proved to be a challenging battleground for Endpoint, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Inferno included Surreal, who contributed 23 kills, and sl3nd, who added 12 kills. Despite their individual efforts, inflicting 8401 total damage, Endpoint couldn't prevent 3DMAX from securing victory on Inferno


On the defensive side of Inferno, Endpoint struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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