FMPONE showed new renders of de_cache on Source 2
FMPONE showed new renders of de_cache on Source 2

Counter-Strike map maker, FMPONE, surprised the community by publishing new renders of the updated de_cache map on the Source 2 engine. The move instantly attracted attention, as Cache is one of the most anticipated maps for the new Counter-Strike 2 mapper.

FMPONE's interest in the project stems from his reputation as one of the best mapmakers in the Counter-Strike community. Each of his works always generates a lot of discussion, and the new Cache ported to Source 2 is no exception. Players are hoping that the map will be a worthy addition to the CS2 mapper, offering both visual and gameplay improvements.

Project history and context

Cache has long been one of the favorite maps in the CS community, and its update is a big deal. Originally created by FMPONE and Sal “Volcano” Garozzo, the map has gone through several significant visual and technical changes since its appearance in the original Counter-Strike: Global Offensive. The move to Source 2 opens up new opportunities to improve graphics and gameplay, making the project especially interesting for fans of the series.

With the new version of the map, the development team is focusing on details that will emphasize the unique features of the Source 2 engine. One of the latest changes is the elimination of the previous tedious lighting with a yellow tint. The new render shows the B-halls area, which is now dominated by more natural blue hues, making the atmosphere more pleasant and fresh.

Release details and important aspects

According to the latest details, open playtesting of the new version of Cache is expected in early 2025. At the moment, the map is under active development and the main areas such as B-Main, B-halls, A-main and the parking garage are already ready for testing. However, as FMPONE himself noted, many visual and artistic elements will be tweaked later to ensure the best gameplay possible.

The community is looking forward to testing the map and seeing how the changes made to the visuals and lighting will affect gameplay. One of the key issues remains the balance between visual trade-offs and gameplay quality, which FMPONE also commented on, stating that the main goal will be to enhance the gameplay experience.

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Conclusion

The release of a new version of Cache on the Source 2 engine could be a significant event for Counter-Strike 2, helping to update the mapper and attract player interest. It is important to keep an eye out for further updates as FMPONE will continue to refine the map based on community feedback and testing results.

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