CS2 fixed gameplay, sound, animation, and map bugs — July 30 update
  • 06:52, 30.07.2025

CS2 fixed gameplay, sound, animation, and map bugs — July 30 update

Yesterday, Valve released a major update for CS2 on July 29, which brought new weapon animations, changes to many maps, and much more to the game. But the changes didn't end there, and the very next day, on July 30, the company released another patch aimed at fixing bugs from the previous update and improving gameplay.

All changes in the July 30 patch

GAMEPLAY

  • Fixed a case where weapons could be fired prematurely due to a redeploy after a reload
  • Fixed a case where movement button changes were ignored while adjusting view angles at very high frame rates
  • Fixed a case where air strafing would result in higher than usual velocities
  • Speculative fix for a rare case where the dropped bomb appears in the wrong location

MISC

  • Various bug fixes and and changes to first-person animations and sounds
  • Fixed various nametag and StatTrak positions
  • Various fixes for AWP materials
  • Speculative fix for a rare case where holstered weapons appear attached to the deployed weapon
  • Fixed a bug where the CS2 music kit was replaced by the CS:GO music kit
  • Fixed a vote UI bug sometimes displaying vote result of another team's vote

MAPS

Inferno

  • Fixed a gap on the first stack at bombsite B

Overpass

  • Fixed clipping on the T fountain stairs
 
 

The July 30 patch is a continuation of the large 2.7 GB update that was released the previous day and brought many changes and bugs to the game, which the current update fixes. Read more about the big July 29 patch in our article.

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