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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP damage (avg/round)
13.74.6
Flash duration on a map (sec)
01:57s00:39s
Flash blinded on a map (opp)
6930
Smoke thrown on a map
2615.0371
AK47 kills on a map
146.732
AK47 damage (avg/round)
66.125.3
Deagle kills on a map
51.6964
Deagle damage (avg/round)
24.15.4
GLOCK kills on a map
31.4398
Shots (total/round)
10716
Historical Maps winrate Last 6 months
Dust II
43%
Anubis
43%
Inferno
24%
Vertigo
22%
Nuke
10%
Ancient
9%
Overpass
8%
Mirage
7%
Last 5 maps
Dust II
43%
7
18
Anubis
0%
0
30
Inferno
36%
28
11
Vertigo
70%
27
1
Nuke
48%
21
13
Ancient
56%
9
41
Overpass
63%
24
11
Mirage
60%
30
15
Last 5 maps
Dust II
0%
2
8
Anubis
43%
7
19
Inferno
60%
30
13
Vertigo
48%
29
12
Nuke
38%
16
34
Ancient
47%
32
13
Overpass
71%
17
31
Mirage
53%
36
6
Last results
Past matches
- wlwlw
- lwlww
Info
Match analysis of Young Ninjas vs Endpoint by the Bo3.gg Team
In the CS2 match between Young Ninjas and Endpoint, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Vertigo, and victory was secured by Endpoint. The MVP of this match was mhL.
Endpoint analytics
The team Endpoint secured 30 out of 47 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Vertigo. They also successfully set 11 bombs during the match.
The standout players for Endpoint were mhL contributed 46 kills and Surreal contributed 35 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18190 overall damage.
On the defensive side, Endpoint held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
Young Ninjas analytics
The team Young Ninjas managed to secure 17 out of 47 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for Young Ninjas were eraa contributed 29 kills and nilo contributed 34 kills. 16431 of total damage by Young Ninjas could not prevent Endpoint from securing the victory
On the defensive side, Young Ninjas struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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