Take Flyte Scoreboard

+/-

MAPS SCORE

17

12

8

+5

79

2:1

2

0

Ancient6.4

6.4

0%

18

14

9

+4

78

1:2

4

1

Ancient6.2

6.2

0%

17

16

4

+1

78

3:2

4

0

Ancient6.1

6.1

0%

18

14

3

+4

63

2:2

5

0

Ancient6

6.0

0%

13

19

8

-6

73

4:5

3

0

Ancient5.4

5.4

0%

Total

83

75

32

+8

371

12:12

18

1

Ancient6

6.0

0%

MIGHT Scoreboard

+/-

MAPS SCORE

20

16

5

+4

72

2:4

7

1

Ancient6.3

6.3

0%

15

18

4

-3

85

1:1

4

0

Ancient6

6.0

0%

15

17

4

-2

60

3:2

2

1

Ancient5.8

5.8

0%

13

16

4

-3

51

2:0

3

1

Ancient5.5

5.5

0%

11

17

7

-6

73

4:5

2

0

Ancient5.4

5.4

0%

Total

74

84

24

-10

342

12:12

18

3

Ancient5.8

5.8

0%

SkinClub Worldwide
Teams advantage

There are currently no games data
Lineups
Lineup
Picks & bans
Nuke
Nuke
ban
Mirage
Mirage
ban
Overpass
Overpass
ban
Vertigo
Vertigo
ban
Inferno
Inferno
ban
Anubis
Anubis
ban
Ancient
Ancient
decider
Historical Maps winrate Last 6 months

Overpass

75%

Inferno

60%

Nuke

28%

Ancient

27%

Mirage

7%

Anubis

1%

Vertigo

0%

Last 5 maps

Overpass

0%

1

12

l
fb

Inferno

60%

5

2

w
l
l
w

Nuke

22%

9

3

l
l
l
l
fb

Ancient

23%

13

4

l
l
l
l
l

Mirage

43%

7

3

l
l
w
l

Anubis

55%

11

2

l
w
l
w
fb

Vertigo

0%

1

18

fb
fb
fb
fb
l

Last 5 maps

Overpass

75%

4

1

w
w
w
l

Inferno

0%

2

8

l
l
fb
fb
fb

Nuke

50%

2

6

w
l

Ancient

50%

6

6

w
l
w
l
l

Mirage

50%

6

2

w
l
w
l
w

Anubis

56%

9

1

l
l
w
w

Vertigo

0%

0

11

fb
fb
fb
fb
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Match analysis of Take Flyte vs MIGHT by the Bo3.gg Team

In the CS2 match between Take Flyte and MIGHT, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by MIGHT. The MVP of this match was CoJoMo.


MIGHT analytics

The team MIGHT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.


The standout players for MIGHT were djay contributed 20 kills and Snakes contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8200 overall damage.


On the defensive side, MIGHT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.


Take Flyte analytics

The team Take Flyte managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.


The standout players for Take Flyte were CoJoMo contributed 17 kills and BeaKie contributed 18 kills. 8900 of total damage by Take Flyte could not prevent MIGHT from securing the victory


On the defensive side, Take Flyte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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