Teams advantage Ancient (M1)
Records Ancient
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:27s
Fast bomb plant (sec)
00:30s01:27s
Fast bomb plant (sec)
00:31s01:27s
Fast bomb plant (sec)
00:34s01:27s
Flash duration on a map (sec)
01:23s00:38s
Smoke thrown on a map
2414.8354
Smoke thrown on a map
2314.8354
Shots (total/round)
9016
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Overpass
75%
Inferno
60%
Nuke
28%
Ancient
27%
Mirage
7%
Anubis
1%
Vertigo
0%
Last 5 maps
Overpass
0%
1
12
Inferno
60%
5
2
Nuke
22%
9
3
Ancient
23%
13
4
Mirage
43%
7
3
Anubis
55%
11
2
Vertigo
0%
1
18
Last 5 maps
Overpass
75%
4
1
Inferno
0%
2
8
Nuke
50%
2
6
Ancient
50%
6
6
Mirage
50%
6
2
Anubis
56%
9
1
Vertigo
0%
0
11
Last results
Head to head
Past matches
- lllww
- lwlll
Info
Map Analysis of Take Flyte vs MIGHT by the Bo3.gg Team
MIGHT on Ancient Analysis
MIGHT demonstrated their prowers on Ancient, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MIGHT on Ancient were djay, who contributed 20 kills, and Snakes, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8200 overall damage.
On the defensive side of Ancient, MIGHT held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Take Flyte on Ancient Analysis
Ancient proved to be a challenging battleground for Take Flyte, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Take Flyte on Ancient included CoJoMo, who contributed 17 kills, and BeaKie, who added 18 kills. Despite their individual efforts, inflicting 8900 total damage, Take Flyte couldn't prevent MIGHT from securing victory on Ancient
On the defensive side of Ancient, Take Flyte struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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