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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
Percentage of headshots
38%15%
AK47 kills on a map
146.732
Flash duration on a map (sec)
01:20s00:39s
Flash blinded on a map (opp)
5930
M4A1 damage (avg/round)
46.416.7
Shots (total/round)
8316
Teammate kills
1
Teammate kills
1
Teammate kills
1
Info
Map Analysis of sYnck vs Run&Kill by the Bo3.gg Team
Run&Kill on Inferno Analysis
Run&Kill demonstrated their prowers on Inferno, securing 17 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Run&Kill on Inferno were Kursy, who contributed 24 kills, and Neityu, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8518 overall damage.
On the defensive side of Inferno, Run&Kill held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
sYnck on Inferno Analysis
Inferno proved to be a challenging battleground for sYnck, as they managed to secure 6 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for sYnck on Inferno included fejtZ, who contributed 14 kills, and consss, who added 13 kills. Despite their individual efforts, inflicting 7042 total damage, sYnck couldn't prevent Run&Kill from securing victory on Inferno
On the defensive side of Inferno, sYnck struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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