Stake-Other Starting
Getting Info Scoreboard

+/-

MAPS SCORE

MVP

25

13

4

+12

105

3:1

7

0

Ancient7.9

7.9

+23%

21

16

2

+5

97

2:0

7

0

Ancient7.1

7.1

+9%

17

15

8

+2

99

3:2

5

0

Ancient6.6

6.6

+16%

18

15

4

+3

64

1:8

6

3

Ancient6

6.0

+1%

8

20

4

-12

40

1:3

1

0

Ancient4

4.0

0%

Total

89

79

22

+10

405

10:14

26

3

Ancient6.3

6.3

+10%

MIGHT Scoreboard

+/-

MAPS SCORE

25

18

3

+7

95

4:3

9

1

Ancient7.5

7.5

+18%

20

15

5

+5

89

3:1

6

1

Ancient7.2

7.2

+16%

15

18

8

-3

75

3:3

3

1

Ancient6.1

6.1

-2%

11

22

4

-11

54

2:1

2

0

Ancient4.8

4.8

-19%

8

19

6

-11

48

2:2

2

0

Ancient4.3

4.3

-32%

Total

79

92

26

-13

362

14:10

22

3

Ancient6

6.0

-4%

Clash.gg 3 cases
score predict & Analytics Insights
Result
1 - 0
0 - 1
Teams advantage

Maps

Score

6.3

6

Ancient0.3

Win Rounds

13

11

Ancient2

Kills

89

79

Ancient10

Damage

9.73K

8.68K

Ancient1047

Economy

489.85K

476.35K

Ancient13500

Lineups
Lineup
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Inferno

75%

Mirage

47%

Train

27%

Ancient

18%

Dust II

16%

Nuke

11%

Anubis

5%

Last 5 maps

Inferno

75%

4

16

fb
l
w
w
w

Mirage

83%

18

5

w
w
w
w
w

Train

67%

3

12

l
fb
fb
fb
fb

Ancient

61%

18

8

w
fb
l
w
l

Dust II

73%

11

6

w
l
w
w
l

Nuke

78%

18

2

w
w
w
w
l

Anubis

57%

7

21

fb
w
w
l
l

Last 5 maps

Inferno

0%

0

12

fb
fb
fb
fb
fb

Mirage

36%

11

3

l
w
l
l
l

Train

40%

5

6

w
w
l
l
l

Ancient

43%

21

1

w
l
l
l
w

Dust II

57%

7

4

w
w
w
l

Nuke

67%

18

0

w
w
l
l

Anubis

62%

21

2

w
w
l
w
l
Info
Match analysis of Getting Info vs MIGHT by the Bo3.gg Team

In the CS2 match between Getting Info and MIGHT, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by Getting Info. The MVP of this match was dea.


Getting Info analytics

The team Getting Info secured 13 out of 24 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 2 bombs during the match.


The standout players for Getting Info were dea contributed 25 kills and FaNg contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9728 overall damage.


On the defensive side, Getting Info held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.


MIGHT analytics

The team MIGHT managed to secure 11 out of 24 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.


The standout players for MIGHT were Jared contributed 25 kills and Voltage contributed 20 kills. 8681 of total damage by MIGHT could not prevent Getting Info from securing the victory


On the defensive side, MIGHT struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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