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Teams advantage
Score
6.6
5.7
Nuke0
Win Rounds
13
9
Nuke0
Kills
85
64
Nuke0
Damage
9.23K
7.37K
Nuke0
Economy
486.55K
372.7K
Nuke0
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:22s
USP damage (avg/round)
16.14.9
AK47 kills on a map
216.3346
AK47 damage (avg/round)
8525.2
GLOCK kills on a map
31.4548
GLOCK damage (avg/round)
11.54.2
Molotov kills on a map
21.0744
Assists on a map
12.14.5251
Eco wins full buy
1
Eco wins full buy
1
Historical Maps winrate Last 6 months
Inferno
G
75%
Mirage
G
43%
Dust II
G
23%
Nuke
G
18%
Train
G
17%
Ancient
G
16%
Anubis
1%
Last 5 maps
Inferno
75%
4
15
Mirage
81%
16
5
Dust II
80%
10
5
Nuke
81%
16
1
Train
67%
3
10
Ancient
60%
15
8
Anubis
67%
6
19
Last 5 maps
Inferno
0%
0
10
Mirage
38%
13
3
Dust II
57%
7
2
Nuke
63%
19
0
Train
50%
4
5
Ancient
44%
18
2
Anubis
68%
22
2
Last results
Head to head
Past matches
- wwwwl
- lwlll
Info
Match analysis of Getting Info vs MIGHT by the Bo3.gg Team
In the CS2 match between Getting Info and MIGHT, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Mirage, Nuke, and victory was secured by Getting Info. The MVP of this match was FaNg.
Getting Info analytics
The team Getting Info secured 13 out of 22 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Nuke. They also successfully set 4 bombs during the match.
The standout players for Getting Info were FaNg contributed 27 kills and shane contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9235 overall damage.
On the defensive side, Getting Info held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 9 out of 22 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for MIGHT were Jared contributed 18 kills and Snakes contributed 11 kills. 7369 of total damage by MIGHT could not prevent Getting Info from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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