Nuke
9 - 13
Getting Info Tableau des résultats Nuke (M1)

+/-

SCORES DES RONDS

17

17

9

0

93

5:4

5

0

6.8

-5%

17

16

5

+1

71

0:2

5

1

6.2

-5%

11

17

0

-6

56

1:1

3

1

5.3

-21%

12

15

6

-3

61

2:5

3

1

5.3

-9%

7

18

3

-11

45

0:2

1

0

4.2

-40%

Total

64

83

23

-19

326

8:14

17

3

5.6

-16%

Marsborne Tableau des résultats Nuke (M1)

+/-

SCORES DES RONDS

25

14

3

+11

108

4:1

8

0

8.3

+20%

15

9

4

+6

60

3:0

3

1

6.6

+2%

17

13

5

+4

84

1:1

5

0

6.5

+11%

14

15

5

-1

82

6:5

6

0

6.1

-9%

12

13

3

-1

65

0:1

4

0

5.5

-9%

Total

83

64

20

+19

398

14:8

26

1

6.6

+3%

Clash.gg 3 cases
score predict & Analytics Insights
1 - 0
Résultat
0 - 1
avantage aux équipes Nuke (M1)
Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Choix & interdictions
Mirage
Mirage
Interdiction
Anubis
Anubis
Interdiction
Train
Train
Interdiction
Ancient
Ancient
Interdiction
Dust II
Dust II
Interdiction
Inferno
Inferno
Interdiction
Nuke
Nuke
Décideur
Historique Taux de victoire par carte 6 derniers mois

Train

100%

Inferno

67%

Nuke

50%

Anubis

50%

Dust II

25%

Mirage

0%

Ancient

0%

Dernières 5 cartes

Train

100%

1

3

fb
g
fb

Inferno

0%

0

5

fb

Nuke

50%

4

1

g
fb
g

Anubis

100%

2

5

g
fb
g

Dust II

50%

2

4

fb
g

Mirage

100%

4

1

g
g
g
g

Ancient

100%

5

1

g
g
g
g

Dernières 5 cartes

Train

0%

0

5

Inferno

67%

3

3

fb
p
g

Nuke

100%

2

9

fb
fb
fb
fb
g

Anubis

50%

4

1

p
g
g
p

Dust II

75%

4

8

g
g
fb
g
p

Mirage

100%

2

4

g
g

Ancient

100%

3

2

g
g
Derniers résultats
Face à face
Les équipes ne se sont pas rencontrées au cours des 6 derniers mois
Matchs précédents
Informations
Map Analysis of Getting Info vs Marsborne by the Bo3.gg Team

Marsborne on Nuke Analysis

Marsborne demonstrated their prowers on Nuke, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Marsborne on Nuke were Griizz, who contributed 25 kills, and chop, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 8757 overall damage.


On the defensive side of Nuke, Marsborne held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Getting Info on Nuke Analysis

Nuke proved to be a challenging battleground for Getting Info, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Getting Info on Nuke included dea, who contributed 17 kills, and MarKE, who added 17 kills. Despite their individual efforts, inflicting 7167 total damage, Getting Info couldn't prevent Marsborne from securing victory on Nuke


On the defensive side of Nuke, Getting Info struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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