Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
13.53.4
Molotov damage (avg/round)
8.22
Flash duration on a map (sec)
01:28s00:37s
Flash blinded on a map (opp)
5829
Smoke thrown on a map
2014.6931
HE damage (avg/round)
13.23.4
Flash blinded on a map (opp)
6229
HE damage (avg/round)
16.33.4
AK47 kills on a map
156.5888
AK47 damage (avg/round)
62.125.3
Historical Maps winrate Last 6 months
Mirage
100%
Dust II
54%
Inferno
42%
Vertigo
37%
Nuke
35%
Ancient
14%
Anubis
13%
Last 5 maps
Mirage
0%
2
61
Dust II
46%
13
3
Inferno
58%
24
8
Vertigo
63%
16
19
Nuke
65%
34
4
Ancient
53%
30
25
Anubis
63%
38
1
Last 5 maps
Mirage
100%
5
0
Dust II
100%
6
0
Inferno
100%
3
0
Vertigo
100%
1
4
Nuke
100%
2
3
Ancient
67%
6
0
Anubis
50%
2
3
Info
Match analysis of 3DMAX vs 5W by the Bo3.gg Team
In the CS2 match between 3DMAX and 5W, a series of thrilling battles unfolded with a score of 1-3, on the following maps: Inferno, Ancient, Nuke, Dust II, and victory was secured by 5W. The MVP of this match was joel.
5W analytics
The team 5W secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Nuke, Dust II. They also successfully set 0 bombs during the match.
The standout players for 5W were joel contributed 72 kills and h4rn contributed 66 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 34084 overall damage.
On the defensive side, 5W held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Maka contributed 61 kills and Ex3rcice contributed 51 kills. 28319 of total damage by 3DMAX could not prevent 5W from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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