Ended
2
3DMAX
1 - 3
5W
Full stats

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Dust II
5 - 13
Nuke
4 - 13
Ancient
16 - 12
Inferno
9 - 13
3DMAX Scoreboard Nuke (M0)

+/-

ROUNDS SCORES

8

17

2

-9

65

4:1

1

0

5.6

-25%

11

15

1

-4

75

1:2

3

0

5.5

-14%

9

13

1

-4

59

1:3

1

0

4.9

-26%

9

16

2

-7

65

0:4

2

0

4.4

-23%

0

17

2

-17

30

0:1

0

0

2.9

-69%

Total

37

78

8

-41

293

6:11

7

0

4.7

-31%

5W Scoreboard Nuke (M0)

+/-

ROUNDS SCORES

MVP

17

7

9

+10

113

4:3

3

0

7.7

+29%

16

7

1

+9

81

2:1

4

1

7.5

+22%

17

9

4

+8

99

2:1

6

0

7.5

+41%

14

8

5

+6

96

0:1

3

0

6.8

+33%

13

7

5

+6

81

3:0

4

0

6.8

+15%

Total

77

38

24

+39

470

11:6

20

1

7.3

+28%

Teams advantage Nuke (M0)
Info
Map Analysis of 3DMAX vs 5W by the Bo3.gg Team

5W on Nuke Analysis

5W demonstrated their prowers on Nuke, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 5W on Nuke were joel, who contributed 17 kills, and h4rn, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 7988 overall damage.


On the defensive side of Nuke, 5W held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Nuke Analysis

Nuke proved to be a challenging battleground for 3DMAX, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Nuke included Graviti, who contributed 8 kills, and Lucky, who added 11 kills. Despite their individual efforts, inflicting 4985 total damage, 3DMAX couldn't prevent 5W from securing victory on Nuke


On the defensive side of Nuke, 3DMAX struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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