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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Smoke thrown on a map
1814.6931
Percentage of headshots
40%15%
HE damage (avg/round)
16.33.4
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
134
Molotov damage (avg/round)
8.72
HE damage (total/round)
9326.4
HE damage (total/round)
9426.4
Flash duration on a round (sec)
00:15s00:05s
Flash duration on a round (sec)
00:19s00:05s
Historical Maps winrate Last 6 months
Vertigo
42%
Mirage
35%
Dust II
32%
Ancient
10%
Nuke
8%
Anubis
8%
Inferno
1%
Last 5 maps
Vertigo
58%
12
17
Mirage
0%
1
49
Dust II
33%
9
2
Ancient
48%
25
15
Nuke
58%
26
2
Anubis
63%
30
1
Inferno
55%
20
6
Last 5 maps
Vertigo
100%
1
50
Mirage
35%
23
20
Dust II
65%
17
0
Ancient
58%
33
14
Nuke
50%
24
3
Anubis
55%
22
17
Inferno
54%
26
11
Last results
Head to head
Info
Match analysis of 3DMAX vs SINNERS by the Bo3.gg Team
In the CS2 match between 3DMAX and SINNERS, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by SINNERS. The MVP of this match was MoriiSko.
SINNERS analytics
The team SINNERS secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 4 bombs during the match.
The standout players for SINNERS were MoriiSko contributed 15 kills and beastik contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7397 overall damage.
On the defensive side, SINNERS held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Maka contributed 11 kills and Graviti contributed 11 kills. 5510 of total damage by 3DMAX could not prevent SINNERS from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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