Ancient
8 - 13
Anubis
13 - 8
Nuke
19 - 15
3DMAX Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

18

16

1

+2

78

3:2

4

1

6.7

+11%

13

16

3

-3

81

4:1

1

0

6.1

-12%

15

18

7

-3

82

1:0

4

0

6.0

-2%

8

17

9

-9

64

0:6

2

0

4.3

-28%

6

16

1

-10

33

0:4

1

0

3.8

-42%

Total

60

83

21

-23

338

8:13

12

1

5.4

-14%

PARIVISION Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

23

11

3

+12

104

4:0

6

0

8.4

+34%

18

12

6

+6

91

4:2

4

0

7.3

+16%

17

14

2

+3

77

2:1

3

0

6.7

+3%

15

13

2

+2

68

2:2

5

0

6.3

+5%

10

11

13

-1

69

1:3

2

0

5.5

-1%

Total

83

61

26

+22

409

13:8

20

0

6.8

+11%

Teams advantage Ancient (M1)
Info
Map Analysis of 3DMAX vs PARIVISION by the Bo3.gg Team

PARIVISION on Ancient Analysis

PARIVISION demonstrated their prowers on Ancient, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for PARIVISION on Ancient were ArtFr0st, who contributed 23 kills, and Patsi, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8580 overall damage.


On the defensive side of Ancient, PARIVISION held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Ancient Analysis

Ancient proved to be a challenging battleground for 3DMAX, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Ancient included Graviti, who contributed 18 kills, and Maka, who added 13 kills. Despite their individual efforts, inflicting 7106 total damage, 3DMAX couldn't prevent PARIVISION from securing victory on Ancient


On the defensive side of Ancient, 3DMAX struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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