0 Komentarze
83
61
26
+22
409
13:8
20
0
+11%
Przewaga drużyn Ancient (M0)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:33s01:25s
Zabójstwa za pomocą GLOCK na mapie
31.4482
Obrażenia od GLOCK (avg/round)
17.74.1
Zabójstwa za pomocą Tec-9 na mapie
31.3014
Obrażenia od Tec-9 (avg/round)
10.53.6
Obrażenia od Galil (avg/round)
18.85.9
Zabójstwa za pomocą Tec-9 na mapie
31.3014
Obrażenia od Tec-9 (avg/round)
11.73.6
Asysty na mapie
13.024.4315
Obrażenia (total/round)
39873
Informacja
Map Analysis of 3DMAX vs PARIVISION by the Bo3.gg Team
PARIVISION on Ancient Analysis
PARIVISION demonstrated their prowers on Ancient, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for PARIVISION on Ancient were ArtFr0st, who contributed 23 kills, and Patsi, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8580 overall damage.
On the defensive side of Ancient, PARIVISION held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
3DMAX on Ancient Analysis
Ancient proved to be a challenging battleground for 3DMAX, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 3DMAX on Ancient included Graviti, who contributed 18 kills, and Maka, who added 13 kills. Despite their individual efforts, inflicting 7106 total damage, 3DMAX couldn't prevent PARIVISION from securing victory on Ancient
On the defensive side of Ancient, 3DMAX struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze