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Records Ancient
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
61.8064
Galil damage (avg/round)
28.25.6
Deagle damage (avg/round)
21.55.4
AWP kills on a map
206.5798
AWP damage (avg/round)
65.521.6
Molotov damage (avg/round)
6.82
Shots (total/round)
9516
Player score (round)
35111012
Shots (total/round)
9016
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Overpass
50%
Nuke
45%
Dust II
37%
Inferno
15%
Ancient
14%
Vertigo
0%
Mirage
0%
Last 5 maps
Overpass
0%
0
9
Nuke
0%
5
9
Dust II
80%
5
0
Inferno
50%
4
3
Ancient
25%
4
4
Vertigo
0%
1
10
Mirage
40%
5
0
Last 5 maps
Overpass
50%
12
11
Nuke
45%
22
8
Dust II
43%
14
10
Inferno
65%
17
5
Ancient
11%
9
11
Vertigo
0%
1
37
Mirage
40%
15
9
Info
Map Analysis of 00NATION vs TeamOne by the Bo3.gg Team
TeamOne on Ancient Analysis
TeamOne demonstrated their prowers on Ancient, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for TeamOne on Ancient were xns, who contributed 24 kills, and malbsMd, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9713 overall damage.
On the defensive side of Ancient, TeamOne held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
00NATION on Ancient Analysis
Ancient proved to be a challenging battleground for 00NATION, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 00NATION on Ancient included vsm, who contributed 22 kills, and LUCAS1, who added 17 kills. Despite their individual efforts, inflicting 8690 total damage, 00NATION couldn't prevent TeamOne from securing victory on Ancient
On the defensive side of Ancient, 00NATION struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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