Best Perks in Kingdom Come: Deliverance 2
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  • 05:26, 26.02.2025

Best Perks in Kingdom Come: Deliverance 2

In Kingdom Come: Deliverance 2, there are over 250 perks available, which can be a challenging choice for both newcomers and seasoned players. While personal playstyle affects the decision, some perks are beneficial for everyone, significantly easing Henry's journey. Below, we've gathered the most useful perks for combat, survival, crafting, and exploring the game's world.

Best Combat Perks in Kingdom Come: Deliverance 2

Revenant I & II (Vitality – Level 14/20)

This perk is a true lifesaver for those frequently taking damage in battle. Henry gradually restores up to 50 HP (or 75 HP at the second level) outside of combat. Since healing options are limited to sleep, baths, or potions, this perk ensures stable health regeneration.

Nimble Stance (Agility – Level 8)

Dodging is a key combat mechanic, and this perk reduces stamina costs for dodging by 40%. An ideal choice for melee fighters and archers who rely on maneuverability.

Against All Odds (Warfare – Level 8)

Henry often finds himself in battles against numerous enemies. This perk gives +2 to Strength, Agility, and Warfare when fighting overwhelming enemy forces, making such encounters less dangerous.

   
   
   
   

Showtime (Swords – Level 8)

This perk allows instant stamina recovery after a combo or master strike, enabling Henry to continue the attack without losing momentum.

Magister Dimicator (Swords – Level 14)

Adds +5 to swordsmanship after completing a combo, making subsequent strikes more powerful. An ideal choice for players who rely on technical attacks.

Menacing Presence (Heavy Weapons – Level 12)

If Henry is equipped with heavy weapons and armored, enemies are more likely to flee or surrender. Those who dare to fight will struggle to land hits.

   
   

Best Survival Perks in Kingdom Come: Deliverance 2

Explorer (Scholarship – Level 18)

This perk unveils the entire map, including settlements, fast travel points, caves, and hunting grounds, greatly simplifying navigation.

Liberal Arts (Scholarship – Level 10)

Displays the skill check difficulty in dialogues, helping make informed decisions during conversations and negotiations.

Flower Power (Scholarship – Level 8)

If Henry carries 30 or more fresh or dried herbs in his inventory, his Charisma increases by 2. Considering that dried herbs do not spoil and weigh little, this is a great way to boost social interaction stats.

   
   

Leshy I & II (Vitality – Level 12/20)

Provides bonuses in the forest: reduces scent, speeds up stamina recovery, and increases Strength, Vitality, Agility, and Stealth. Indispensable for hunters, thieves, and survivalists.

Next to Godliness (Vitality – Level 10)

Washing in a tub or baths restores 10 HP, and sleeping while clean increases health recovery speed by 25%. A cheap and effective way to heal.

Hermes’ Haste (Vitality – Level 12)

Henry runs 20% faster, aiding both in escapes and enemy pursuits.

   
   
The Sword And The Quill Quest Walkthrough in Kingdom Come: Deliverance 2
The Sword And The Quill Quest Walkthrough in Kingdom Come: Deliverance 2   
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Best Crafting and Economy Perks

Martin’s Heritage (General Level – Level 10)

Increases experience gained in swordsmanship, crafting, and survival by 10%. Speeds up the development of important skills.

Martin’s Secret (Crafting – Level 16)

The best choice for blacksmiths, as it allows the creation of level 4 weapons, which cannot be obtained otherwise.

   
   
   
   

Locksmith (Crafting – Level 12)

Boosts thieving skills by 3 when picking locks and provides additional lockpicks when forging items.

Secret of Matter (Alchemy – Level 8)

Doubles potion yield, making alchemy much more effective.

Helping Hand (Crafting – Level 8)

Equipment repair is 20% cheaper, allowing significant savings in the long run.

   
   
   
   

Stealth and Thievery Perks: The Art of the Shadow

Partner in Crime (Speech – Level 20)

Allows the sale of stolen items without the risk of exposure, useful even for honest players since many trophies are marked as stolen.

Silent Fiddler (Thievery – Level 6)

Reduces noise while lock picking and decreases the sound of broken lockpicks by 75%.

   
   
   
   

Rapid Flight (Thievery – Level 8)

If Henry fails a pickpocketing attempt, the victim will not notice, allowing him to remain undetected in case of failure.

Thief’s Eyes (Thievery – Level 10)

Shows the status of stolen items in various locations, helping to avoid confiscation during sales.

Pacifist (General Level – Level 14)

If Henry avoids killing, all non-combat skills receive +2, and speech receives +3.

   
   
   
   

Strength and Load Capacity Perks

Strong as a Bull (Strength – Level 12)

Increases load capacity by 20 pounds, allowing for more items to be carried.

Well-Built (General Level – Level 10)

With each level of Strength, Henry gains +12 to load capacity instead of the standard 10.

Pack Mule (Strength – Level 8)

A simple yet effective perk that increases weight limit by 12 pounds, allowing you to carry more items on the go.

   
   
   
   
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