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Animal Hospital: All Classes Explained

  • 13:15, 26.07.2026

Animal Hospital: All Classes Explained

The medical staff of the Roblox Animal Hospital is on the verge of losing their sanity while managing the outbreak of anomalies and discovering Animal Corporation’s secrets. Players have to survive their peers by treating patients and preventing anomalies all the while trying to keep their sanity.

In the Animal Hospital, there are currently 11 classes players can equip, where each class represents a specialised job with different perks. Players can check out the classes at the lobby of the game, where they can buy the classes using Animal Coins. Players can obtain Animal Coins by completing shifts, where the amount per shift depends on player's accomplishments during their game run.

Class Shop in Roblox Animal Hospital.
Class Shop in Roblox Animal Hospital.

Each class will provide perks for players in terms of Sanity, Utility, Starter Money and Starter Items. The classes can be upgraded up to Level 3 with XP earned from playing the game. Players can earn XP by checking in and healing more patients in their hospital shifts.

Intern class

Intern Class in Animal Hospital.

When players first start their Animal Hospital journey, they will equip the Intern class as a default. The Intern class is the only free class available in the Animal Hospital. Players with the Intern Class will have bonus Sanity, with no Utility perks and no Starter Money and Item.

Sanity
Utility
Starter Money
Starter Item
Moderate
None
None
None

When players level up the Intern Class, they will get more bonus Sanity. Here are all the perks available for the Intern class and the amount of XP needed to unlock the levels:

  • Level 1: Start with 10 bonus sanity.
  • Level 2: Start with 15 bonus sanity. [Unlocked with 850XP]
  • Level 3: Start with 20 bonus sanity. [Unlocked with 850XP]

The Intern class is perfect for beginners as it gives a huge bonus sanity which allows players to experiment and learn the ways of the hospital. When players get better at taking care of their sanity, they should take a look at other classes that offer better perks.

Nurse class

Nurse Class in Animal Hospital.

Players with the Nurse Class can focus on treating patients where they can ensure fast-paced treatments and actions. The Nurse class is available for 20 Animal Coins at the Class Shop. Equipping the Nurse Class will give players more Utility, with no extra Sanity and no Starter Money and Item.

Sanity
Utility
Starter Money
Starter Item
None
Moderate
None
None

When players level up the Nurse class, they will get more bonus Utility. Here are all the perks available for the Nurse class and the amount of XP needed to unlock the levels:

  • Level 1: +1 Max inventory capacity.
  • Level 2: +2 Max inventory capacity. [Unlocked with 200XP]  
  • Level 3: +3 Max inventory capacity. [Unlocked with 200XP]  

The Inventory Capacity is the amount of treatment items a player can carry at a time (excluding items like Coffee and Taser). The default Inventory Capacity is capped at three items, which means a Level 3 Nurse will be able to carry 6 treatment items at a time. If the Nurse purchases more Carry Capacity at the Supplies Shop, they can reduce their medicine run and make their shifts at the Animal Hospital so much faster.

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Secretary class

Secretary Class in Animal Hospital.

For players who love to play admin and stay in the office, this is the perfect class for them. Players with the Secretary class can focus on checking in patients and detecting anomalies at the counter. The Secretary class is available for 120 Animal Coins at the Class Shop. When the Secretary class is equipped, players will get more Sanity and Utility, a $20 Starter Money and no Starter Item.

Sanity
Utility
Starter Money
Starter Item
Moderate
Moderate
$20
None

The Secretary class provides extra Utility on the first level and bonus Sanity on the second and third level. Here are all the perks available in the Secretary class and the amount of XP needed to upgrade the levels:

  • Level 1: Recover 1 Sanity when checking in patients.
  • Level 2: Recover 1 Sanity when checking in patients, +5 bonus sanity. [Unlocked with 200XP]  
  • Level 3: Recover 1 Sanity when checking in patients, +10 bonus sanity. [Unlocked with 200XP]  

Checking in patients requires players to do the following sequence for each patient: detect anomalies, take form, take a picture, computer registration, badge printing and badge assigning. Players will only recover the Sanity only when the patient has received their badges.

The Secretary can be the ringleader of the group as they know who goes in and out of the hospital. They can communicate which patients need to be attended to, check CCTV for Mimic attack and be in charge of the Coffee distribution.

Paramedic class

Paramedic Class in Animal Hospital.

The Animal Hospital requires someone who can quickly respond to emergencies and this is a job for the Paramedics. The Paramedic class is available for 250 Animal Coins at the Class Shop.  Players with the Paramedic Class will have higher Utility and Large Run Cola as a Starter Item, with no extra Sanity and no Starter Money.

Sanity
Utility
Starter Money
Starter Item
None
High
None
Large Run Cola

When players level up the Paramedic Class, they will get more bonus Utility. Here are all the perks available in the Paramedic class and the amount of XP needed to upgrade the levels:

  • Level 1: Start with Large Speed Cola (6 uses).
  • Level 2: Start with Large Speed Cola (9 uses). [Unlocked with 200XP]  
  • Level 3: Start with Large Speed Cola (9 uses), regenerates 1 use each round. [Unlocked with 200XP]  

In cases where the ambulance comes after an anomaly attack, the Paramedics can take on a few critical patients to help save them on time. They are also perfect for handling emergencies like extinguishing fires, killing Mimics and bringing patients that have fainted to the hospital rooms.

Psychologist class

Psychologist Class in Animal Hospital.

One would argue that players with the Psychologist class have lost all their sanity as this is one of the riskiest roles in the Animal Hospital. They go into the game with 100% Sanity and extra Utility, with no Starter Money and Item. The Psychologist can be bought at the Class Shop for 500 Animal Coins.

Sanity
Utility
Starter Money
Starter Item
Highest
Moderate
None
None

When players level up the Psychologist class, they will get more Sanity perks. Here are all the perks available in the Psychologist class and the amount of XP needed to upgrade the levels:

  • Level 1: All sanity effects are doubled (negative and positive).
  • Level 2: All sanity effects doubled, 7.5% chance to ignore sanity loss.  [Unlocked with 200XP]
  • Level 3: All sanity effects doubled, 15% chance to ignore sanity loss. [Unlocked with 200XP]

Players with the Psychologist class will need less Coffee or Chocolate breaks if they play carefully. They can focus on treating patients and performing surgery (which will add +2 Sanity). Players should try their best to avoid entities and anomalies, at least until they reach Level 3 in which sanity loss has a chance to be ignored. Fortunately, even with risky play, Psychologists can easily regain their sanity with Coffee or Chocolate, which they should always have an emergency stash in their inventory.

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Doctor class

Doctor Class in Animal Hospital.

The Doctor class is probably one of the most popular classes that can be purchased for an affordable amount of 900 Animal Coins. Players with the Doctor class can focus on treating patients which will help maintain their sanity. The class provides extra Sanity and Utility, with no Starter Money and Item. 

Sanity
Utility
Starter Money
Starter Item
High
Moderate
None
None

When players level up the Doctor class, they will get more Sanity perks. Here are all the perks available in the Doctor class and the amount of XP needed to upgrade the levels:

  • Level 1: Recover 1 Sanity when healing patients, +10 bonus sanity.
  • Level 2: Recover Sanity when healing patients, +15 bonus sanity. [Unlocked with 850XP]  
  • Level 3: Recover Sanity when healing patients, +20 bonus sanity. [Unlocked with 850XP]  

Healing patients requires players to go through a few steps in this order: take DNA, process DNA, check analysis and give treatment items. For surgeries, players need to perform the surgery task that will end with treatment items. The sanity will only be recovered once the patient receives all their required treatment items.

Firefighter class

Firefighter Class in Animal Hospital.

In the eerie hospital where fire constantly sparks out of nowhere, the Firefighter is there to save the day. Players can get the Firefighter class for 1100 Animal Coins from the Class Shop. Playing as a Firefighter will provide players with better Sanity and Utility and players will get the Special Fire Extinguisher as the Starter Item.

Sanity
Utility
Starter Money
Starter Item
Moderate
High
None
Special Fire Extinguisher

When players level up the Firefighter class, they will get more Sanity and Utility perks. Here are all the perks available in the Firefighter class and the amount of XP needed to upgrade the levels:

  • Level 1: Start with a Fire Extinguisher and +1 Max inventory capacity.
  • Level 2: Recover 1 Sanity when putting out fires. [Unlocked with 200XP]  
  • Level 3: Immune to sanity drain from fires, +10 bonus sanity. [Unlocked with 200XP]  

Since the Firefighters come with their own extinguishers, the fire emergencies will be easier to manage. In their free time, the Firefighter can roam around the hospital and clean the slimes with the extinguisher. Some anomalies like the Hiders can be scared away using the extinguisher, saving players from wasting their precious bullets.

Security class

Security Class in Animal Hospital.

For those who enjoy hunting down anomalies and keeping the hospital safe, the Security class is the way to go. The class provides high Utility, with X-Taser and Deployable Camera for the Starter Items and a $20 Starter Money. Players can buy the Security Class for 1250 Animal Coins at the Class Shop.

Sanity
Utility
Starter Money
Starter Item
None
High
$20
X-Taser and Deployable Camera (Level 2)

When players level up the Security class, they will get more Utility and Item perks. Here are all the perks available in the Security Class and the amount of XP needed to upgrade the levels:

  • Level 1: Start with X-Taser (5 uses).
  • Level 2: Start with X-Taser and a Deployable Camera. [Unlocked with 200XP]
  • Level 3: Start with X-Taser and a Deployable Camera, X-Taser regenerates 1 use each round. [Unlocked with 200XP]

Security, especially with Level 3 perks of regeneratable X-Taser, will mostly be in charge of killing the anomalies. Tasing an anomaly will recover players’ sanities, meaning it’ll be easier for Security to maintain their sanity. They can also monitor the CCTV for any anomaly activity while keeping up with the camera maintenance.

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Head Nurse class

Head Nurse Class in Animal Hospital.

If players love to equip the Nurse class, the B is perfect for a job promotion. In addition to the extra Utility of Inventory Capacity, players get extra Sanity together with a $30 Starter Money. Unfortunately, the Head Nurse class is Robux exclusive and players can get it for 190 Robux (price depending on region). 

Sanity
Utility
Starter Money
Starter Item
Moderate
High
$30
None

When players level up the Head Nurse class, they will get more Utility and Sanity perks. Here  are all the perks available in the Head Nurse class and the amount of XP needed to upgrade the levels:

  • Level 1: +3 Max inventory capacity.
  • Level 2: +3 Max inventory capacity, +10 bonus sanity. [Unlocked with 200XP]
  • Level 3: +3 Max inventory capacity, start each round with ‘Special Technique’ upgrade. [Unlocked with 200XP]

Special Technique upgrade, which is unlocked at Level 3, will load players inventory with the treatment items at the start of every round. When a Head Nurse applies treatments to patients, they can apply multiple treatments directly without having to hold the items in their hands.  

Surgeon class

Surgeon Class in Animal Hospital.

Bis the most exclusive class in the Animal Hospital that can be bought using Animal Coins. It is an upgrade of the Doctor class, where it provides more Sanity and Utility and they also receive $35 as their Starter Money. Players can buy the Surgeon class at the Class Shop for 2500 Animal Coins.

Sanity
Utility
Starter Money
Starter Item
High
High
$35
None

When players level up the Surgeon class, they will get more Utility and Sanity perks. Here are all the perks available in the Surgeon class and the amount of XP needed to upgrade the levels:

  • Level 1: Get sanity and short speed boost after healing a patient.
  • Level 2: Get sanity and a longer (8s) speed boost after healing a patient. [Unlocked with 200XP] 
  • Level 3: Get x2 sanity and a longer (8s) speed boost after healing a patient, +10 bonus sanity. [Unlocked with 200XP]   

Players with the Surgeon class can focus on healing patients and attending to emergencies. At Level 3, Surgeons can easily maintain their sanity all the while running around the hospital with the speed boost to quickly clear more patients. 

Secret Agent class

In a world of corporate secrets and deadly infections, the Secret Agent quietly works to expose the truth. With the Secret Agent class, players have one job - to sniff out anomalies and kill them. Unfortunately, this class is Robux-exclusive and players can buy it for B(depending on region). The Secret Agent class will provide players with high Sanity and Utility perks, with the highest amount of Starter Money at $50 and Gun and Multi-use Scanner as Starter Items.

Secret Agent Class in Animal Hospital.
Sanity
Utility
Starter Money
Starter Item
High
High
$50
Gun and Scanner

When players level up the Secret Agent class, they will get more Sanity, Utility, Money and Item perks. Here are all the perks available in the Secret Agent class and the amount of XP needed to upgrade the levels:

  • Level 1: Start with a gun (20 uses) and a multi-use scanner, +2 carry capacity
  • Level 2: Gun has 24 uses and regenerates 1 use each round  [Unlocked with 200XP] 
  • Level 3: Killing anomalies with the gun grants +4 sanity and +5 cash [Unlocked with 200XP]   

Guns can be used to kill anomalies or to weed out real patients from anomalies. A non-anomaly patient will faint after being shot meanwhile an anomaly will die instantly. Secret Agents can also hunt down Hiders by shooting them with the Gun and be on standby for any Mimic attacks. They can also run around the hospital and use the multi-use scanner to detect any anomalies that have managed to sneak inside.

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