0 Commentaires
Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des cocktails Molotov en moyenne (par tour)
6.42
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:22s00:39s
Dégâts des cocktails Molotov en moyenne (par tour)
6.72
Dégâts avec Glock en moyenne (par tour)
143.8
Dégâts des grenades HE en moyenne (par tour)
123.4
Dégâts avec USP en moyenne (par tour)
14.34.6
Éliminations avec Glock en moyenne par carte
31.4398
Dégâts avec Glock en moyenne (par tour)
15.43.8
Tirs à la tête en moyenne par carte
17.010.3102
Score du joueur (round)
35061012
Composition de l'équipe
Composition de l'équipe
Titulaire
Titulaire
Titulaire
Titulaire
Titulaire
Composition de l'équipe
Titulaire
Titulaire
Titulaire
Titulaire
Titulaire
Historique Taux de victoire par carte 6 derniers mois
Dust II
73%
Vertigo
F
53%
Mirage
51%
Ancient
F
40%
Inferno
32%
Overpass
F
25%
Nuke
3%
Dernières 5 cartes
Dust II
0%
0
14
Vertigo
75%
12
1
Mirage
11%
9
6
Ancient
40%
5
1
Inferno
43%
7
6
Overpass
64%
11
0
Nuke
67%
12
1
Dernières 5 cartes
Dust II
73%
15
1
Vertigo
22%
9
11
Mirage
62%
21
1
Ancient
0%
0
22
Inferno
75%
20
3
Overpass
39%
18
4
Nuke
70%
10
6
Derniers résultats
Face à face
Matchs précédents
- gppgg
- ggppg
Informations
Match analysis of FAMBIT vs Run or Die by the Bo3.gg Team
In the CS2 match between FAMBIT and Run or Die, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Nuke, Inferno, Vertigo, and victory was secured by FAMBIT. The MVP of this match was Extinct.
FAMBIT analytics
The team FAMBIT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Vertigo. They also successfully set 0 bombs during the match.
The standout players for FAMBIT were Extinct contributed 67 kills and volt contributed 51 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28453 overall damage.
On the defensive side, FAMBIT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Run or Die analytics
The team Run or Die managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Run or Die were Kvem contributed 54 kills and SENSEi contributed 54 kills. 27299 of total damage by Run or Die could not prevent FAMBIT from securing the victory
On the defensive side, Run or Die struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Commentaires