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Avantages des équipes
Score
6.7
5.4
Ancient1.4
Manches gagnées
26
13
Ancient6
Éliminations
159
111
Ancient24
Dégâts
17.47K
12.83K
Ancient2381
Économie
863.15K
728.4K
Ancient42600
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:27s01:26s
Plantation de bombe rapide (sec)
00:25s01:26s
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:06s00:37s
Éblouissements par flash en moyenne sur une carte (opp)
5329
Éliminations avec AK47 en moyenne par carte
126.5888
Éliminations avec M4A1 en moyenne par carte
104.491
Éliminations avec USP en moyenne par carte
31.6074
Fumigènes lancés en moyenne sur une carte
1914.6931
Éliminations par grenade HE en moyenne par carte
21.1227
Round rapide (sec)
00:34s01:55s
Historique Taux de victoire par carte 6 derniers mois
Dust II
100%
Vertigo
75%
Ancient
56%
Mirage
55%
Anubis
38%
Nuke
17%
Inferno
0%
Dernières 5 cartes
Dust II
100%
1
10
Vertigo
75%
12
0
Ancient
56%
27
2
Mirage
55%
20
2
Anubis
38%
8
12
Nuke
17%
6
16
Inferno
0%
0
27
Dernières 5 cartes
Dust II
0%
0
0
Vertigo
0%
0
1
Ancient
0%
1
0
Mirage
0%
1
0
Anubis
0%
0
0
Nuke
0%
0
1
Inferno
0%
0
0
Informations
Match analysis of Elevate vs LOCK IN by the Bo3.gg Team
In the CS2 match between Elevate and LOCK IN, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Mirage, and victory was secured by Elevate. The MVP of this match was snav.
Elevate analytics
The team Elevate secured 26 out of 39 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Mirage. They also successfully set 2 bombs during the match.
The standout players for Elevate were snav contributed 43 kills and shane contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17471 overall damage.
On the defensive side, Elevate held their ground firmly, successfully defending 18 bomb plants. Their defensive coordination and site control proved to be crucial.
LOCK IN analytics
The team LOCK IN managed to secure 13 out of 39 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for LOCK IN were traeekS contributed 30 kills and matin contributed 19 kills. 12833 of total damage by LOCK IN could not prevent Elevate from securing the victory
On the defensive side, LOCK IN struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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