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Przewaga drużyn
Wynik
6.7
5.4
Ancient1.4
Wygrane rundy
26
13
Ancient6
Zabójstwa
159
111
Ancient24
Obrażenia
17.47K
12.83K
Ancient2381
Ekonomia
863.15K
728.4K
Ancient42600
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:27s01:26s
Szybkie podłożenie bomby (sec)
00:25s01:26s
Czas trwania oślepienia flashem na mapie (sec)
01:06s00:37s
Oślepienie flashem na mapie (opp)
5329
Zabójstwa za pomocą AK47 na mapie
126.5888
Zabójstwa za pomocą M4A1 na mapie
104.491
Zabójstwa za pomocą USP na mapie
31.6074
Rzucenie dymówki na mapie
1914.6931
Zabójstwa HE na mapie
21.1227
Szybka Runda (sec)
00:34s01:55s
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Dust II
100%
Vertigo
75%
Ancient
56%
Mirage
55%
Anubis
38%
Nuke
17%
Inferno
0%
Ostatnie 5 map
Dust II
100%
1
10
Vertigo
75%
12
0
Ancient
56%
27
2
Mirage
55%
20
2
Anubis
38%
8
12
Nuke
17%
6
16
Inferno
0%
0
27
Ostatnie 5 map
Dust II
0%
0
0
Vertigo
0%
0
1
Ancient
0%
1
0
Mirage
0%
1
0
Anubis
0%
0
0
Nuke
0%
0
1
Inferno
0%
0
0
Informacja
Match analysis of Elevate vs LOCK IN by the Bo3.gg Team
In the CS2 match between Elevate and LOCK IN, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Mirage, and victory was secured by Elevate. The MVP of this match was snav.
Elevate analytics
The team Elevate secured 26 out of 39 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Mirage. They also successfully set 2 bombs during the match.
The standout players for Elevate were snav contributed 43 kills and shane contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17471 overall damage.
On the defensive side, Elevate held their ground firmly, successfully defending 18 bomb plants. Their defensive coordination and site control proved to be crucial.
LOCK IN analytics
The team LOCK IN managed to secure 13 out of 39 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for LOCK IN were traeekS contributed 30 kills and matin contributed 19 kills. 12833 of total damage by LOCK IN could not prevent Elevate from securing the victory
On the defensive side, LOCK IN struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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