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Teams Vorteil
Punktzahl
6.7
5.4
Ancient1.4
Gewinn Runden
26
13
Ancient6
Tötungen
159
111
Ancient24
Schaden
17.47K
12.83K
Ancient2381
Ökonomie
863.15K
728.4K
Ancient42600
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:27s01:26s
Schnelle Bombenanlage (sec)
00:25s01:26s
Flash Dauer auf der Karte (sec)
01:06s00:37s
Flash geblendet auf der Karte (opp)
5329
AK47 Kills auf der Karte
126.5888
M4A1 Kills auf der Karte
104.491
USP Kills auf der Karte
31.6074
Rauch auf eine Karte geworfen
1914.6931
HE Tötungen auf der Karte
21.1227
Geschwindigkeitsrunde (sec)
00:34s01:55s
Historisch Karten Gewinnrate Letzte 6 Monate
Dust II
100%
Vertigo
75%
Ancient
56%
Mirage
55%
Anubis
38%
Nuke
17%
Inferno
0%
Letzte 5 Karten
Dust II
100%
1
10
Vertigo
75%
12
0
Ancient
56%
27
2
Mirage
55%
20
2
Anubis
38%
8
12
Nuke
17%
6
16
Inferno
0%
0
27
Letzte 5 Karten
Dust II
0%
0
0
Vertigo
0%
0
1
Ancient
0%
1
0
Mirage
0%
1
0
Anubis
0%
0
0
Nuke
0%
0
1
Inferno
0%
0
0
Info
Match analysis of Elevate vs LOCK IN by the Bo3.gg Team
In the CS2 match between Elevate and LOCK IN, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Mirage, and victory was secured by Elevate. The MVP of this match was snav.
Elevate analytics
The team Elevate secured 26 out of 39 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Mirage. They also successfully set 2 bombs during the match.
The standout players for Elevate were snav contributed 43 kills and shane contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17471 overall damage.
On the defensive side, Elevate held their ground firmly, successfully defending 18 bomb plants. Their defensive coordination and site control proved to be crucial.
LOCK IN analytics
The team LOCK IN managed to secure 13 out of 39 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for LOCK IN were traeekS contributed 30 kills and matin contributed 19 kills. 12833 of total damage by LOCK IN could not prevent Elevate from securing the victory
On the defensive side, LOCK IN struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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