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Elevate Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

MVP

27

10

1

+17

105

5:2

9

0

8.5

+55%

17

9

5

+8

102

0:0

4

1

7.2

+38%

13

11

9

+2

86

2:0

2

0

6.5

+12%

11

15

11

-4

89

2:3

3

0

5.6

-8%

12

12

6

0

63

3:3

2

0

5.4

-12%

Total

80

57

32

+23

444

12:8

20

1

6.7

+17%

LOCK IN Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

18

16

2

+2

93

1:2

6

0

6.7

+11%

17

15

2

+2

85

2:1

3

0

6.4

+17%

6

17

4

-11

52

3:1

0

0

4.8

-19%

10

17

4

-7

59

2:4

1

0

4.5

-10%

5

16

5

-11

37

0:4

1

1

4.0

-11%

Total

56

81

17

-25

325

8:12

11

1

5.3

-2%

avantage aux équipes Ancient (M1)
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Map Analysis of Elevate vs LOCK IN by the Bo3.gg Team

Elevate on Ancient Analysis

Elevate demonstrated their prowers on Ancient, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Elevate on Ancient were snav, who contributed 27 kills, and shane, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8888 overall damage.


On the defensive side of Ancient, Elevate held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


LOCK IN on Ancient Analysis

Ancient proved to be a challenging battleground for LOCK IN, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for LOCK IN on Ancient included traeekS, who contributed 18 kills, and cloudyHills, who added 17 kills. Despite their individual efforts, inflicting 6507 total damage, LOCK IN couldn't prevent Elevate from securing victory on Ancient


On the defensive side of Ancient, LOCK IN struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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