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Astralis Tableau des résultats Ancient (M2)

+/-

SCORES DES RONDS

20

8

2

+12

122

5:0

6

0

9.5

+63%

14

5

5

+9

86

1:0

5

2

7.9

+29%

14

8

3

+6

84

2:1

4

1

7.6

+21%

12

9

4

+3

94

1:1

3

0

6.7

+18%

10

8

7

+2

68

3:2

2

0

6.2

+7%

Total

70

38

21

+32

453

12:4

20

3

7.6

+28%

3DMAX Tableau des résultats Ancient (M2)

+/-

SCORES DES RONDS

12

15

2

-3

87

1:2

4

0

5.8

+2%

9

14

6

-5

70

0:2

2

0

5.2

-15%

7

13

2

-6

46

0:2

1

0

4.5

-29%

6

15

2

-9

49

3:4

0

0

4.1

-47%

3

14

2

-11

38

0:2

0

0

3.5

-53%

Total

37

71

14

-34

291

4:12

7

0

4.6

-28%

avantage aux équipes Ancient (M2)
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Map Analysis of Astralis vs 3DMAX by the Bo3.gg Team

Astralis on Ancient Analysis

Astralis demonstrated their prowers on Ancient, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Astralis on Ancient were Jabbi, who contributed 20 kills, and dev1ce, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7254 overall damage.


On the defensive side of Ancient, Astralis held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Ancient Analysis

Ancient proved to be a challenging battleground for 3DMAX, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Ancient included Graviti, who contributed 12 kills, and Ex3rcice, who added 9 kills. Despite their individual efforts, inflicting 4649 total damage, 3DMAX couldn't prevent Astralis from securing victory on Ancient


On the defensive side of Ancient, 3DMAX struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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