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Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec USP en moyenne par carte
51.616
Dégâts avec USP en moyenne (par tour)
18.24.6
Dégâts des cocktails Molotov en moyenne (par tour)
112
Fumigènes lancés en moyenne sur une carte
2415.0371
Fumigènes lancés en moyenne sur une carte
2515.0371
Tirs (total/round)
8916
Score du joueur (round)
35671012
Score du joueur (round)
35191012
Tirs (total/round)
8916
Dégâts (total/round)
39173
Historique Taux de victoire par carte 6 derniers mois
Dust II
67%
Ancient
67%
Mirage
62%
Nuke
26%
Overpass
17%
Inferno
10%
Vertigo
0%
Dernières 5 cartes
Dust II
67%
9
6
Ancient
67%
3
18
Mirage
38%
16
1
Nuke
46%
13
3
Overpass
50%
12
6
Inferno
40%
10
10
Vertigo
0%
2
25
Dernières 5 cartes
Dust II
0%
6
9
Ancient
0%
0
16
Mirage
100%
2
3
Nuke
20%
5
10
Overpass
33%
3
6
Inferno
50%
10
0
Vertigo
0%
5
4
Derniers résultats
Face à face
Matchs précédents
- ppggp
- ppppg
Informations
Match analysis of 00NATION vs Evil Geniuses by the Bo3.gg Team
In the CS2 match between 00NATION and Evil Geniuses, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by Evil Geniuses. The MVP of this match was Brehze.
Evil Geniuses analytics
The team Evil Geniuses secured 16 out of 25 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 5 bombs during the match.
The standout players for Evil Geniuses were Brehze contributed 22 kills and RUSH contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8877 overall damage.
On the defensive side, Evil Geniuses held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 9 out of 25 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for 00NATION were try contributed 14 kills and vsm contributed 14 kills. 5700 of total damage by 00NATION could not prevent Evil Geniuses from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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