Patch 7.39b has been released in Dota 2 — Micro Hero and Map Adjustments
  • 06:53, 30.05.2025

Patch 7.39b has been released in Dota 2 — Micro Hero and Map Adjustments

Following the significant overhaul of Patch 7.39, Valve has released Patch 7.39b - a focused balance update that targets overperforming heroes, adjusts neutral items, and introduces a few minor map tweaks. This micro-patch serves as a response to early meta shifts and player feedback, aiming to stabilize gameplay across both casual and competitive scenes.

Map Changes

  • The bottom Radiant Tier 1 tower has been shifted slightly south.
  • Trees have been added and adjusted above that tower and on the western side of the lane.
  • Juking path on the eastern side near Radiant Mid Tier 2 has been refined.
  • One tree south of Dire Top Tier 1 has been removed.
  • Fixed warding positions that were unintentionally blocked.

Neutral Item Updates

Only one neutral item received targeted adjustments to tone down overperforming effects and remove unintended interactions.

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Jidi Pollen Bag

  • Health Restoration loss from Pollinate increased from 20% to 30%.

Dezun Bloodrite

  • Attacks treated as abilities (e.g., Arcane Orb, Poison Attack) no longer interact with this item.
  • AoE bonus from Blood Invocation reduced from 15% to 12%.

Giant’s Maul

  • Crushing Blow debuff duration reduced from 4s to 3s.
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Magnifying Monocle

  • Keen Eye bonus range reduced from 125 to 100.

Helm of the Undying

  • Death Delay cooldown increased from 50s to 100s.

Enchant Updates

Minor tuning to enchant effects aimed at balancing their impact in the early and mid game.

Crude

  • Health Restoration bonus increased from +20/30% to +30/40%.
  • Intelligence reduction nerfed from 8% to 5%.
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Hero Updates

Several heroes were fine-tuned to correct outliers in performance, with both buffs and nerfs reflecting early meta feedback.

Anti-Mage

  • Mana Burn percentage increased for both Counterspell variants, up to 300%.

Axe

  • Damage reduction from Aghanim’s Shard auto-attacks decreased from 15% to 12%.
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Beastmaster

  • Rugged no longer blocks tower damage.

Bloodseeker

  • Bloodrage base damage bonus increased to 30%.

Bristleback

  • Nasal Goo radius reduced from 900 to 750.
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Broodmother

  • Spin Web now also reduces Health Restoration.

Centaur Warrunner

  • Horsepower maximum movement speed reduced to 575.

Dark Seer

  • Ion Shell duration decreased.
  • Wall of Replica radius reduced.
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Dazzle

  • Weave now increases Heal Amplification by 7.5% instead of 5%.

Disruptor

  • Thunder Strike slow duration reduced.

Doom

  • Base HP regeneration lowered to 0.66.
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Elder Titan

  • Base movement speed reduced to 305.

Enchantress

  • Nature’s Attendants now summons 9 wisps instead of 8.

Enigma

  • Eidolons now automatically attack the target of their parent Eidolon.
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Kez

  • Falcon Rush now works on unit-targeted abilities.
  • Falcon Rush duration increased.
  • Talon Toss: Mana cost reduced to 60/75.
  • Shodo Sai: Bonus status effects and critical strike functionality restored.

Patch 7.39b is a precise reaction to early imbalance issues from the massive spring update. By tweaking specific heroes, item interactions, and neutral effects, Valve continues its trend of rapid post-patch refinement. These changes are expected to impact drafts, team compositions, and macro strategies — especially as teams adapt to the new item behaviors and aura changes.

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