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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
AK47 Kills auf der Karte
196.3792
Kupplung (opponents)
2
Kupplung (opponents)
2
Galil Kills auf der Karte
41.8162
USP Kills auf der Karte
31.5972
Assists auf der Karte
94.4987
Geschwindigkeitsrunde (sec)
00:33s01:55s
Geschwindigkeitsrunde (sec)
00:32s01:55s
Spieler Punktzahl (round)
37861010
Spieler Punktzahl (round)
37211010
Historisch Karten Gewinnrate Letzte 6 Monate
Inferno
75%
Nuke
71%
Ancient
B
32%
Mirage
B
14%
Dust II
7%
Anubis
B
7%
Train
0%
Letzte 5 Karten
Inferno
75%
4
6
Nuke
71%
17
0
Ancient
54%
13
1
Mirage
36%
11
2
Dust II
67%
6
4
Anubis
68%
19
2
Train
0%
0
5
Letzte 5 Karten
Inferno
0%
0
1
Nuke
0%
1
1
Ancient
86%
7
1
Mirage
50%
6
0
Dust II
60%
5
0
Anubis
75%
4
0
Train
0%
1
0
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- lwwll
- lwlww
Info
Match analysis of MIGHT vs BACKWHENEVER by the Bo3.gg Team
In the CS2 match between MIGHT and BACKWHENEVER, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Anubis, Ancient, and victory was secured by MIGHT. The MVP of this match was Snakes.
MIGHT analytics
The team MIGHT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Ancient. They also successfully set 0 bombs during the match.
The standout players for MIGHT were Snakes contributed 40 kills and djay contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20096 overall damage.
On the defensive side, MIGHT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
BACKWHENEVER analytics
The team BACKWHENEVER managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BACKWHENEVER were Based contributed 42 kills and calamity contributed 33 kills. 16741 of total damage by BACKWHENEVER could not prevent MIGHT from securing the victory
On the defensive side, BACKWHENEVER struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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