ZynX
Kim Dong-ha
ZynX settings
Mouse settings
Sensitivity0.12%
eDPI1604%
Windows Sensitivity688%
DPI160014%
Hz400016%
Scoped Sensitivity167%
ADS Sensitivity144%
Raw Input BufferOn58%
sensitivity 0.1
ingame statslast 15 matches
Overall statistics
Stats
Value
Avg
Top
ACS
192
257.7
Kills
0.67
0.93
Death
0.71
0.46
Open kills
0.108
0.179
Headshots
0.58
0.86
Kill cost
5354
4310
Sensitivity compare
Avg 0.25
Crosshair
previewPrimary
Center dot thickness2
Crosshair color codeffffff
Outline Thickness1
Outline Opacity1
OutlinesOn
Center dotOn
Crosshair color0
Center dot opacity1
Outer lines
Outer line thickness2
Movement error multiplier1
Outer line offset10
Movement errorOn
Outer line length2
Firing errorOn
Firing error multiplier1
Show outer linesOff
Outer line opacity0.35
Inner lines
Inner line thickness2
Movement error multiplier1
Inner line offset3
Movement errorOff
Inner line length6
Firing errorOn
Firing error multiplier1
Show inner linesOff
Inner line opacity0.8
0;P;o;1;d;1;f;0;0b;0;1b;0
Video Settings
previewGeneral
Aspect Ratio MethodLetterbox30%
Resolution1920x108029%
Aspect Ratio16:931%
Display ModeFullscreen94%
Graphics Quality
V-SyncOff26%
Multithreaded RenderingOn76%
VignetteOff77%
Anisotropic Filtering8x17%
Detail QualityLow78%
Material QualityLow78%
UI QualityLow75%
Texture QualityLow76%
Improve ClarityOff68%
BloomOn19%
Anti AliasingMSAA 4x35%
Experimental SharpeningOff63%
DistortionOff77%
Cast ShadowsOff74%
Accessibility
Enemy Highlight ColorYellow (Deuteranopia)32%
Map
Show Map Region NamesAlways58%
Keep Player CenteredOff47%
Minimap Zoom0.9130%
Fixed OrientationBased On Side58%
Minimap Vision ConesOn68%
Minimap Size1.230%
RotateFixed18%
Accuracy statsLast 15 matches
Body part
Hits%
Head
132132%
Body
263863%
Legs
2215%
Keybinds
equip_primary_weapon
1
equip_secondary_weapon
2
equip_melee_weapon
3
equip_spike
4
use_equip_ability3
e
use_object
f
use_equip_ability2
q
use_equip_ability_ultimate
x
jump
space
walk
shift
crouch
ctrl
jump
mwheeldown
shift
walk
ctrl
crouch
space
jump
f
use object
1
equip primary weapon
2
equip secondary weapon
3
equip melee weapon
4
equip spike
c
use equip ability1
q
use equip ability2
e
use equip ability3
x
use equip ability ultimate
use_equip_ability1
c
FAQ
ZynX plays with a sensitivity of 0.1 paired with a DPI of 1600, resulting in an effective eDPI of 160. This low sensitivity setup is favored by players who prioritize precision and fine control, especially for making micro-adjustments during high-stakes aiming duels. The combination of a high DPI and low in-game sensitivity allows for smoother cursor movement and helps minimize pixel skipping, which is essential for accurate tracking and flick shots.
ZynX utilizes a custom crosshair with the code '0;P;u;000000FF;o;1;d;1;f;0;0b;0;1b;0', which translates to a static, minimalistic design with a solid color and no center dot. This style of crosshair is popular among top players as it provides a clear point of reference for aiming without unnecessary distractions, allowing for improved target acquisition and consistency during intense firefights.
ZynX uses the ZOWIE XL2546K, a high-end esports monitor known for its 240Hz refresh rate and fast response times. This monitor is specifically designed for competitive gaming, offering ultra-smooth visuals and minimal input lag, which are crucial for tracking fast-moving opponents and reacting instantly during high-speed engagements in Valorant.
ZynX prefers to run Valorant at 1920x1080 resolution with a 16:9 aspect ratio and the display mode set to fullscreen. He keeps most graphics settings such as detail, texture, and material quality on low, disables unnecessary effects like bloom, vignette, distortion, and cast shadows, and enables MSAA 4x anti-aliasing. These choices prioritize high frame rates and visual clarity, ensuring smooth gameplay and quick recognition of enemy outlines without visual clutter.
ZynX's keybinds are tailored for quick access and ergonomic efficiency. He binds primary, secondary, and melee weapons to 1, 2, and 3, respectively, while abilities are mapped to C, Q, and E, with the ultimate on X. Movement controls are standard, with walk assigned to L-Shift and crouch to L-Ctrl. Notably, he binds jump to both the space bar and mouse wheel down, allowing for more consistent bunny hopping and faster movement inputs during gameplay.
ZynX currently uses the Razer Viper V3 Pro White mouse, paired with the Pulsar eS Saturn Pro Black mousepad. The Viper V3 Pro is known for its lightweight design and high-precision sensor, which, combined with a smooth, consistent mousepad like the eS Saturn Pro, allows for swift and accurate mouse movements—critical for maintaining control at low sensitivities during high-pressure situations.
ZynX utilizes the Razer BlackShark V2 HyperSpeed Black headset, which is designed for esports with clear positional audio and noise isolation. This headset enables him to accurately pinpoint enemy footsteps and ability cues, providing a significant advantage in reacting to threats and coordinating with teammates effectively in Valorant's sound-reliant environment.
ZynX sets his minimap to a size of 1.2 with a zoom of 0.913 and chooses the 'Fixed' rotation mode based on side. He keeps player centering off and enables vision cones and region names at all times. This configuration ensures that essential information is always visible and easy to interpret, which helps with spatial awareness and quick decision-making during matches.
Historically, ZynX has experimented with different sensitivity and DPI combinations. Previously, he used a sensitivity of 0.25 with an 800 DPI setting, resulting in a higher eDPI of 200. His current preference for a lower sensitivity and higher DPI indicates a shift towards greater control and precision, a trend often seen as players refine their aim and adapt to the evolving demands of professional play.
ZynX uses the Razer Huntsman V3 Pro Mini Black, a compact and responsive mechanical keyboard. Its small form factor allows for more mouse space, which is advantageous given his low sensitivity setup. Additionally, the fast optical switches provide swift and reliable key actuation, ensuring that his inputs are registered instantly—critical for executing rapid movements and ability combos in the heat of battle.
Comments
By date





No comments yet! Be the first one to react