OXY

Francis Hoang

OXY settings

Mouse settings
Scoped Sensitivity0.9460%
Sensitivity0.230%
Hz400015%
eDPI1840%
Windows Sensitivity689%
DPI80046%
ADS Sensitivity141%
Raw Input BufferOn57%
sensitivity 0.23
ingame statslast 15 matches
Overall statistics

Stats

Value

Avg

Top

ACS

234.9

287.0

Kills

0.82

0.96

Death

0.78

0.63

Open kills

0.187

0.316

Headshots

0.71

0.90

Kill cost

4383

3548

Sensitivity compare

Avg 0.27

Crosshair
preview
Primary
Center dot thickness2
Crosshair color code00ffff
Outline Thickness1
Outline Opacity1
OutlinesOn
Center dotOn
Crosshair color5
Center dot opacity1
Outer lines
Outer line thickness2
Movement error multiplier1
Outer line offset10
Movement errorOn
Outer line length2
Firing errorOn
Firing error multiplier1
Show outer linesOff
Outer line opacity0.35
Inner lines
Inner line thickness2
Movement error multiplier1
Inner line offset3
Movement errorOff
Inner line length6
Firing errorOn
Firing error multiplier1
Show inner linesOff
Inner line opacity0.8
0;s;1;P;c;5;o;1;d;1;0b;0;1b;0;S;o;1
Video Settings
preview
Graphics Quality
VignetteOff76%
Improve ClarityOn12%
Material QualityLow78%
Texture QualityLow76%
Anti AliasingMSAA 4x34%
Anisotropic Filtering4x22%
Experimental SharpeningOn9%
DistortionOff77%
V-SyncOff25%
Detail QualityLow78%
UI QualityLow76%
BloomOff62%
Cast ShadowsOff73%
Multithreaded RenderingOn76%
General
Resolution1440x10804%
Aspect Ratio4:356%
Display ModeFullscreen94%
Aspect Ratio MethodLetterbox29%
Accessibility
Enemy Highlight ColorRed (Default)11%
Monitor settings
Game Settings
Color Vibrance1312%
Black Equalizer1217%
Low Blue Light092%
DyAcPremium73%
Picture
Contrast5058%
Brightness10047%
GammaGamma 215%
Picture ModeFPS 157%
Sharpness729%
Color TemperatureUser Define37%
AmaHigh65%
Map
Fixed OrientationBased On Side58%
Minimap Zoom0.930%
RotateRotate56%
Minimap Size1.1270%
Show Map Region NamesAlways58%
Keep Player CenteredOn28%
Minimap Vision ConesOn68%
Accuracy statsLast 15 matches

Body part

Hits%

Head

336326%

Body

865468%

Legs

7626%

Keybinds
equip_primary_weapon
1
equip_secondary_weapon
2
equip_melee_weapon
3
equip_spike
4
use_equip_ability3
e
use_object
f
use_equip_ability2
q
use_equip_ability_ultimate
x
jump
space
walk
shift
crouch
ctrl
shift
walk
ctrl
crouch
space
jump
f
use object
1
equip primary weapon
2
equip secondary weapon
3
equip melee weapon
4
equip spike
c
use equip ability1
q
use equip ability2
e
use equip ability3
x
use equip ability ultimate
use_equip_ability1
c
FAQ
OXY utilizes a mouse sensitivity of 0.23 combined with an 800 DPI setting, resulting in an effective DPI (eDPI) of 184. This configuration offers a balance between precise crosshair control and quick flicks, allowing for accurate tracking and swift reactions during high-pressure situations common in competitive play.
OXY’s crosshair is set up with a minimalistic, static design—using a custom code that emphasizes clarity and precision by avoiding unnecessary animations or distractions. This type of crosshair provides a clear focal point, ensuring that aim remains consistent and the player’s vision stays unobstructed, which is particularly beneficial in tense, close-quarters engagements.
OXY plays on a ZOWIE XL2566X+ monitor, which is known for its high refresh rate and esports-centric features. His monitor settings are fine-tuned for competitive play, with AMA set to High, DyAc on Premium, and color vibrance at 13. These adjustments maximize motion clarity and enhance visibility of in-game elements, giving OXY a visual edge in fast-paced matches.
OXY customizes his keybinds for efficiency and accessibility, mapping primary weapon to '1', secondary to '2', melee to '3', and spike to '4'. Core abilities are bound to C, Q, E, and ultimate to X, while movement actions like jump and crouch are on the space bar and left control, respectively. This layout streamlines execution of crucial actions, enabling rapid responses and ability usage during gameplay.
OXY opts for a 1440x1080 resolution with a 4:3 aspect ratio, played in fullscreen mode. He sets most graphical options such as texture, detail, and material quality to Low, disables bloom, vignette, and distortion, while enabling clarity enhancements like improved clarity and experimental sharpening. This setup prioritizes high frame rates and clear visibility, reducing visual clutter and input lag for peak performance.
OXY’s minimap settings are tailored for optimal situational awareness, with a minimap size of 1.127, zoom at 0.9, and vision cones enabled. The minimap is set to rotate based on side, with player centering on and region names always displayed. These preferences ensure that he has constant, clear information about team positioning and enemy movements, which is crucial for decision-making in tactical scenarios.
OXY is presently using the Razer Viper Mini mouse paired with the ZOWIE H-SR-SE BLUE II mousepad. This combination is favored for its lightweight, agile mouse and a high-quality, consistent mousepad surface, which together provide smooth, precise tracking and rapid movement necessary for high-level competitive play.
OXY’s current headset is the ASUS ROG Delta II, which is designed for esports with a focus on accurate positional audio and comfort for long sessions. Such a headset ensures that OXY can clearly discern subtle audio cues like footsteps and ability usage, giving him an auditory advantage in tracking opponents and reacting to in-game events.
OXY uses the ASUS ROG Falchion Ace 75 HE Black keyboard, a compact and responsive mechanical keyboard designed for esports. Its small form factor frees up desk space for mouse movement, and the rapid actuation ensures that every keypress is registered instantly—an important factor for executing quick ability combos and movement commands in Valorant.
OXY’s sensitivity and eDPI settings have shown subtle adjustments, shifting from an eDPI of 192 with a 0.24 sensitivity to his current 184 and 0.23 sensitivity. These changes reflect a fine-tuning process, as OXY seeks the optimal balance between speed and precision, illustrating a commitment to refining his aiming consistency and comfort as his gameplay evolves.
Comments
By date