Obnoks
Nico Garczarczyk
Obnoks settings
Mouse settings
Sensitivity0.3330%
Scoped Sensitivity167%
DPI40037%
eDPI133.20%
Hz100066%
Windows Sensitivity689%
ADS SensitivityUnknown44%
Raw Input BufferOn57%
sensitivity 0.333
ingame statslast 15 matches
Overall statistics
Stats
Value
Avg
Top
ACS
190.7
304.9
Kills
0.69
1.06
Death
0.66
0.43
Open kills
0.078
0.159
Headshots
0.55
0.86
Kill cost
5388
3627
Sensitivity compare
Avg 0.25
Crosshair
previewPrimary
Center dot thickness2
Crosshair color code000000FF
Outline Thickness1
Outline Opacity0.5
OutlinesOff
Center dotOff
Crosshair color8
Center dot opacity1
Outer lines
Outer line thickness2
Movement error multiplier1
Outer line offset10
Movement errorOn
Outer line length2
Firing errorOn
Firing error multiplier1
Show outer linesOff
Outer line opacity0.35
Inner lines
Inner line thickness2
Movement error multiplier1
Inner line offset0
Movement errorOff
Inner line length3
Firing errorOff
Firing error multiplier1
Show inner linesOn
Inner line opacity1
0;P;c;8;u;000000FF;h;0;b;1;0l;3;0o;0;0a;1;0f;0;1b;0
Video Settings
previewGraphics Quality
Material QualityLow79%
Experimental SharpeningOff64%
Cast ShadowsOff74%
UI QualityLow76%
VignetteOff77%
BloomOff63%
V-SyncOff26%
Detail QualityLow78%
Multithreaded RenderingOn77%
Texture QualityLow77%
Anti AliasingNone33%
Anisotropic Filtering1x32%
Improve ClarityOff68%
DistortionOff78%
General
Aspect Ratio16:930%
Aspect Ratio MethodLetterbox30%
Resolution1920x108028%
Display ModeFullscreen94%
Accessibility
Enemy Highlight ColorPurple (Tritanopia)6%
Map
Keep Player CenteredOff46%
Minimap Zoom111%
Minimap Vision ConesOn69%
Minimap Size1.229%
RotateRotate57%
Show Map Region NamesAlways59%
Fixed OrientationBased On Side58%
Accuracy statsLast 15 matches
Body part
Hits%
Head
254629%
Body
593967%
Legs
3714%
Keybinds
equip_primary_weapon
1
equip_secondary_weapon
2
equip_melee_weapon
3
equip_spike
4
use_equip_ability_ultimate
5
use_equip_ability2
q
use_equip_ability3
v
use_equip_ability1
x
jump
space
walk
shift
crouch
ctrl
shift
walk
ctrl
crouch
space
jump
mouse 5
use object
1
equip primary weapon
2
equip secondary weapon
3
equip melee weapon
4
equip spike
x
use equip ability1
q
use equip ability2
v
use equip ability3
5
use equip ability ultimate
use_object
mouse5
FAQ
Obnoks uses a DPI of 400 combined with an in-game sensitivity of 0.333, resulting in an eDPI of 133.2. This relatively low eDPI is favored by players who prioritize precise, controlled aiming over rapid flicks, providing a stable crosshair movement that’s ideal for accurate headshots and micro-adjustments in high-stakes situations.
Obnoks’s crosshair is tailored for clarity and minimal distraction, featuring a compact static design with no outlines, a black color for high contrast, and inner lines set to a low opacity. This setup is popular among professional players as it ensures the crosshair remains visible without obscuring targets, aiding in precise aim during fast-paced engagements.
Obnoks utilizes the AOC AG254FG monitor, a high-refresh-rate display renowned for its 360Hz panel and low response times. This monitor is ideal for competitive Valorant as it delivers ultra-smooth visuals and minimizes input lag, giving Obnoks a significant edge in reaction time and visual clarity during intense matches.
Obnoks opts for a performance-focused configuration by setting all major graphical options—such as bloom, vignette, distortion, and cast shadows—to off, and lowering texture, detail, and material quality. Playing on 1920x1080 resolution at fullscreen with multithreaded rendering enabled ensures maximum frame rates and a distraction-free environment, which is critical for maintaining consistent aim and reaction speed.
Obnoks uses a personalized keybind layout, assigning primary, secondary, and melee weapons to 1, 2, and 3, respectively, with his abilities mapped to easily accessible keys like Q, V, and X. He also sets jumping to the space bar and walking to left shift, mirroring default FPS conventions but with adjustments for rapid access to utility, reflecting a deliberate balance between muscle memory and quick utility deployment.
Obnoks’s latest mouse choice is the Razer DeathAdder V4 Pro Black, a wireless gaming mouse known for its ergonomic design and ultra-responsive sensor. This mouse supports high polling rates and low latency, which, when paired with his low sensitivity settings, offers him both comfort and precision for extended competitive sessions.
Obnoks’s minimap is set to a size of 1.2 with a zoom level of 1, using 'Rotate' orientation based on side, and vision cones turned on. He keeps the player centered option off and always displays region names. These settings maximize spatial awareness and provide critical information without overwhelming the screen, supporting strategic play and quick decision-making.
Obnoks’s current headset is the Razer BlackShark V3 Pro Black, a wireless headset known for its immersive surround sound and clear directional audio cues. This audio setup allows him to accurately pinpoint enemy footsteps and utility, giving him an auditory advantage crucial for high-level play and clutch situations.
Yes, Obnoks enables both raw input buffer and multithreaded rendering. Raw input buffer ensures that mouse movements are registered directly by the game, minimizing input delay and providing a more responsive aim. Multithreaded rendering leverages multiple CPU cores for higher and more stable frame rates, resulting in smoother gameplay and reduced stutter during action-heavy moments.
Obnoks’s historical settings show a slight adjustment in eDPI from 131.2 to 133.2, reflecting a minor increase in sensitivity. This subtle change suggests a continuous process of fine-tuning to achieve the ideal balance between swift crosshair movement and precise aiming, indicative of a player who is attentive to optimizing mechanical comfort and performance.
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