Riot Games Reveals Details of Upcoming 10.06 Patch
Riot Games Reveals Details of Upcoming 10.06 Patch

The release of a new Valorant patch is just around the corner, and the second month of spring brings us Update 10.06. Today, Riot Games shared the full list of upcoming changes through their official social media accounts.

What’s Coming in the New Update

The patch primarily focuses on agent mechanics, with the biggest changes affecting KAY/O. According to the developers, players often struggle to master this agent and coordinate with teammates, so his gameplay is being slightly simplified.

Hey folks, Ash here! In Patch 10.06, we’re giving KAY/O a small but sweet buff — his flashes will now detonate sooner after bouncing. Also, the resurrection time has been halved, so you won’t have to yell at your teammate to cover you for so long during the revive... just half as much yelling now. We’ve also squashed a bunch of bugs. Console players who noticed missing progress after a match — don’t worry, that was just a visual bug; your progress is still being tracked!

Since the patch notes dropped on April 1st — April Fool’s Day — the devs couldn’t resist a joke, claiming that new teleporters would be added to the Bind map.

And lastly — we’re adding 4 extra teleporters to Bind, none of which are connected to each other. Enter one, and you’ll get dropped into one of five random locations. Let us know what you think! Until next time — have fun and don’t forget: one, two, three, flash!
 
 

AGENT UPDATES

KAY/O

Riot likes that KAY/O has a high skill ceiling, but they’ve noticed a persistent gap between new and experienced players. His flash remains one of the most difficult abilities to coordinate. These changes aim to make it more flexible at mid-range while preserving its potential for skilled play.

FLASH/DRIVE

  • After bouncing, flash now has a 0.8s delay before detonation
  • New visual and audio effects indicate this delay
  • If less than 0.8s remains before detonation, no extra delay is added
  • Max duration of underhand flash: 1.25s → 1.5s
  • Voice line radius for flash callout: 20m → 50m
  • Unequip time: 0.85s → 0.6s
  • Minimap indicator added for allies

NULL/cmd

  • Ally revive time: 3s → 1.5s

Yoru

  • Fakeout cost increased: 100 → 200 credits

Vyse

Vyse found her place after buffs in Patch 9.11, but her ability durations were too long — especially Razorvines. The following tweaks aim to make her more action-dependent.

Razorvine

  • Duration: 10s → 7s

Shear

  • Wall duration after activation: 8s → 6s
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PLAYER BEHAVIOR UPDATES

  • Improved notification reliability for when your cheat report results in a ban

PERFORMANCE UPDATES

  • Improved CPU performance on Sunset by reducing the number of objects updated per frame

BUG FIXES

Agents:

Vyse

  • Arc Rose: Fixed idle animation loop bug while crouching
  • Arc Rose cooldown bug on recall destroyed fixed

Raze

  • Blast Pack: Fixed bug where it could launch Trailblazer (Skye) and Stealth Drone (Tejo) through walls

Clove

  • Meddle: Updated tooltips to reflect changes from Patch 10.04

Deadlock

  • Annihilation: Fixed excessively loud cocoon hit sound

Breach

  • Aftershock: Fixed third-person animation issue after use

Sova

  • Owl Drone: Fixed incorrect pose after exiting the drone

KAY/O

  • Fixed rare bug causing standing posture after being downed in Null/cmd
  • Fixed Zero Point trajectory issue caused by packet loss

Gekko

  • Fixed missing “Spike Down” VO if Wingman carrying the Spike was destroyed

Iso

  • Fixed incorrect UI when switching to Iso with active Double Tap

Tejo

  • Stealth Drone: Fixed stealth bug when hopping before scanning

Premier

  • Fixed bug where player status overlapped warning icon in Premier Hub
  • Fixed bug where tournament bracket wouldn’t update dynamically in game 2 of a bo3 series
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Patch Release Date

Patch 10.06 is scheduled for release today, April 1, 2025. It will launch first in the Americas, followed by release in Europe and other regions on the morning of April 2.

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