Riot Games' shooter, in addition to original characters, offers players the opportunity to test their skills on unique maps. Although Valorant has a relatively small number of maps compared to other games, only ten, all of them are meticulously designed and serve as a hallmark of the game. Players often try to determine which is the best map in Valorant, which is why the editorial team at Bo3.gg have created their own list, ranking all the current maps from worst to best.
Fracture
Opening our list is the map Fracture, recognized by the Valorant community as the worst of the available maps. Despite several changes made to it, players continue to be sceptical about Fracture. The main problem with this map is that it is divided by a chasm that can only be crossed using special ropes. This often creates situations where an enemy can sneak up behind you during the crossing and easily eliminate the entire team. Such an incident even occurred recently at one of the major tournaments. Due to community dissatisfaction, Riot Games removed the map from the general game pool, so players hope that if it returns, it will be completely revamped.
Lotus
The next map, which cannot be considered one of the best, is Lotus. Designed in an Indian style, this map is quite challenging due to its features. There are two pairs of unique mechanical doors on the map that open slowly. Because of this, players often find it hard to control a certain position, as there is always a risk that an opponent will be waiting behind the doors. In addition, the map has three Spike planting points, making it more challenging for the defending side.
Icebox
The cold winter map Icebox is also one of the toughest. This is because of its verticality and the use of ropes across the maps. This complicates the gameplay on this map for the attacking side, as the defending side has numerous places to hide and wait for the enemy comfortably. Icebox has been removed from the general competitive pool for some time, but Riot Games promises to bring it back soon.
Bind
The map Bind has its peculiarities that make it harder than several others. Its main difference from all other maps is the presence of portals, which allow quick movement from point A to point B and vice versa. Also, there are problems with point B where the Spike can be planted; the location is very open, and from three possible approaches, you can completely control the planting site, making point B difficult for both sides.
Sunset
The latest new map, Sunset, was introduced to the game only two months ago, and this is its difficulty. Players, although long expecting a new map, find it quite hard to get used to. To master the map perfectly, you need to play several dozen matches on it, so initially, all players will struggle with its difficulty. Also, on Sunset, there are quite a few places behind textures that can be used by enemy agents. Overall, the map looks quite simple, with two Spike planting points, and without any particularly unpleasant narrow passages.
Pearl
A fairly simple map, with two Spike planting points. The only negative aspect on the map is a slightly skewed balance towards defenders. Players on defence have the opportunity to control a long straight section when entering point B. Thanks to the Operator and Marshal, defenders can easily hold this section, while the attacking side either needs to completely ignore this point or spend a lot of abilities to get to it.
In other aspects, the map is quite simple and understandable even for new players. Note that, as of today, the developers have removed the map from the general pool, and it is not yet clear when Pearl will return to the game client.
Breeze
Breeze is one of the simplest maps that has become a favourite among many players. It has a straightforward layout with two Spike installation points. The only difficulty players might encounter is the Mid area. The centre of the map is very open and can be easily shot through from the defence side. Considering that the Spike sites can be accessed from only one entrance other than Mid, controlling the central area is very important. Breeze was under redevelopment for a long time, and only recently, the developers brought it back into the general pool.
Ascent
Ascent can be considered the simplest map for beginners. It's entirely straightforward and easy to understand without any teleporters, making it very beginner-friendly. There are no downsides to this map; the distance between Spike points is average, and there is only one short corridor that can be somewhat unexpected. Overall, the map is one of the best due to its simplicity.
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Haven
One of the most popular maps, Haven is favoured not only by casual players but also by professionals. Although Haven has three Spike points, each is perfectly balanced for both sides, making it comfortable to play both offence and defence. The only potential issue is the A site for the defence side. It has a high window that allows effective control over the location, so it's always important to pay attention to it when playing on the offence.
Split
Our editorial team considers Split the best among all maps. It was added to the game during the beta testing period and has been considered one of the best maps since then. Split has two Spike installation points and a considerable distance between them, compensated by an underground tunnel that stretches from the middle of the map to the beginning of point A. In the past, the map was designed in favour of the defence side, but later the developers made some adjustments. Today, it is fully balanced for both sides and comfortable for gameplay.
Remember, this list reflects the subjective opinion of the Bo3 editorial team, so everyone decides for themselves which map is the best. Additionally, in Valorant, there is no option to independently choose a map; it is automatically selected from the general pool before a match. Therefore, no matter which map you prefer, you cannot play on it continuously.
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