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Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Last results
Head to head
Past matches
Teams advantage
Historical Maps winrate Last 6 months
Bind
100%
Ascent
86%
Lotus
75%
Pearl
75%
Haven
60%
Split
50%
Icebox
33%
Fracture
0%
Last 5 maps
Bind
0%
0
Ascent
0%
1
Lotus
0%
1
Pearl
0%
0
Haven
0%
1
Split
50%
2
Icebox
0%
0
Fracture
0%
0
Last 5 maps
Bind
100%
1
Ascent
86%
7
Lotus
75%
4
Pearl
75%
12
Haven
60%
10
Split
100%
1
Icebox
33%
6
Fracture
0%
1
Info
Match analysis of Underground Gaming vs Triple Esports Club by the Bo3.gg Team
In the Valorant match between Underground Gaming and Triple Esports Club, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ascent, and victory was secured by Triple Esports Club. The MVP of this match was .
Triple Esports Club analytics
The team Triple Esports Club secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ascent. They also successfully set 0 bombs during the match.
The standout players for Triple Esports Club were contributed 0 kills and contributed 0 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 0 overall damage.
On the defensive side, Triple Esports Club held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Underground Gaming analytics
The team Underground Gaming managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Underground Gaming were contributed 0 kills and contributed 0 kills. 0 of total damage by Underground Gaming could not prevent Triple Esports Club from securing the victory
On the defensive side, Underground Gaming struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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