LOUD Scoreboard Split (M2)

+/-

ROUNDS ACS

Viper

10

12

4

-2

171

1:2

2

1

226

-7%

Omen

8

11

4

-3

95

1:0

1

0

148

-22%

Breach

8

13

2

-5

79

2:1

3

0

140

-27%

Raze

7

13

1

-6

94

1:4

1

0

137

-27%

Skye

3

15

2

-12

48

1:3

0

0

72

-52%

Total

36

64

13

-28

487

6:10

7

1

145

-27%

Sentinels Scoreboard Split (M2)

+/-

ROUNDS ACS

Raze

16

7

3

+9

171

3:0

5

0

276

+21%

Omen

16

7

4

+9

174

3:1

6

0

273

+30%

Skye

13

9

9

+4

148

2:1

3

0

239

+17%

Viper

11

8

6

+3

129

1:3

3

0

179

+7%

Cypher

8

5

2

+3

98

1:1

1

0

133

-1%

Total

64

36

24

+28

720

10:6

18

0

220

+15%

Teams advantage Split (M2)
Info
Map Analysis of LOUD vs Sentinels by the Bo3.gg Team

Sentinels on Split Analysis

Sentinels demonstrated their prowers on Split, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sentinels on Split were zekken, who contributed 16 kills, and TenZ, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Split, the team inflicted a total of 11510 overall damage.


On the defensive side of Split, Sentinels held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


LOUD on Split Analysis

Split proved to be a challenging battleground for LOUD, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for LOUD on Split included Less, who contributed 10 kills, and tuyz, who added 8 kills. Despite their individual efforts, inflicting 7781 total damage, LOUD couldn't prevent Sentinels from securing victory on Split


On the defensive side of Split, LOUD struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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