LOUD Scoreboard Ascent (M1)

+/-

ROUNDS ACS

KAY/O

11

13

2

-2

128

2:1

3

1

209

0%

Omen

8

14

2

-6

109

0:0

1

0

178

-28%

Sova

5

14

3

-9

120

1:1

1

0

160

-34%

Cypher

2

14

2

-12

26

0:4

0

0

42

-74%

Jett

1

14

0

-13

19

0:5

0

0

28

-76%

Total

27

69

9

-42

402

3:11

5

1

123

-43%

100 Thieves Scoreboard Ascent (M1)

+/-

ROUNDS ACS

Jett

25

4

2

+21

277

5:0

8

0

439

+88%

KAY/O

16

4

11

+12

192

3:0

3

0

314

+50%

Killjoy

12

7

3

+5

161

2:1

3

0

230

+31%

Omen

10

7

6

+3

123

1:2

2

0

191

+7%

Sova

6

5

4

+1

89

0:0

2

0

110

-11%

Total

69

27

26

+42

842

11:3

18

0

257

+33%

Teams advantage Ascent (M1)
Info
Map Analysis of LOUD vs 100 Thieves by the Bo3.gg Team

100 Thieves on Ascent Analysis

100 Thieves demonstrated their prowers on Ascent, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 100 Thieves on Ascent were Cryo, who contributed 25 kills, and Asuna, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ascent, the team inflicted a total of 11783 overall damage.


On the defensive side of Ascent, 100 Thieves held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


LOUD on Ascent Analysis

Ascent proved to be a challenging battleground for LOUD, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for LOUD on Ascent included Saadhak, who contributed 11 kills, and pANcada, who added 8 kills. Despite their individual efforts, inflicting 5623 total damage, LOUD couldn't prevent 100 Thieves from securing victory on Ascent


On the defensive side of Ascent, LOUD struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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