Goofy Goobers Scoreboard Ascent (M3)

+/-

ROUNDS ACS

Killjoy

15

14

0

+1

170

1:1

4

0

253

-8%

Jett

14

12

3

+2

149

0:0

4

0

228

+1%

Sova

5

13

7

-8

108

2:2

2

0

153

-22%

Omen

8

13

3

-5

81

3:4

1

0

141

-33%

Raze

9

12

3

-3

99

1:2

2

0

138

-24%

Total

51

64

16

-13

607

7:9

13

0

183

-17%

Soniqs Scoreboard Ascent (M3)

+/-

ROUNDS ACS

Astra

23

11

9

+12

209

4:0

7

1

368

+59%

KAY/O

16

8

6

+8

170

2:1

4

2

274

+54%

Jett

13

10

4

+3

161

2:3

5

0

229

+5%

Sova

12

10

5

+2

137

1:1

5

1

213

-8%

Killjoy

5

8

5

-3

77

0:2

1

0

112

-21%

Total

69

47

29

+22

754

9:7

22

4

239

+18%

Teams advantage Ascent (M3)
Info
Map Analysis of Goofy Goobers vs Soniqs by the Bo3.gg Team

Soniqs on Ascent Analysis

Soniqs demonstrated their prowers on Ascent, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Soniqs on Ascent were nerve, who contributed 23 kills, and shonk, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ascent, the team inflicted a total of 12053 overall damage.


On the defensive side of Ascent, Soniqs held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Goofy Goobers on Ascent Analysis

Ascent proved to be a challenging battleground for Goofy Goobers, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Goofy Goobers on Ascent included zero, who contributed 15 kills, and Tsuya, who added 14 kills. Despite their individual efforts, inflicting 9706 total damage, Goofy Goobers couldn't prevent Soniqs from securing victory on Ascent


On the defensive side of Ascent, Goofy Goobers struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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