Ghetto Artist Scoreboard Ascent (M2)

+/-

ROUNDS ACS

MVP

Killjoy

24

16

8

+8

167

4:2

9

1

293

+35%

Jett

16

16

2

0

121

4:2

5

0

181

-11%

Sova

11

12

9

-1

115

3:1

0

0

156

-10%

KAY/O

11

17

13

-6

104

2:1

2

0

154

-21%

Astra

13

13

8

0

94

0:3

3

1

147

+10%

Total

75

74

40

+1

601

13:9

19

2

186

+1%

ONE Team Scoreboard Ascent (M2)

+/-

ROUNDS ACS

Omen

22

10

12

+12

188

0:1

5

0

287

+35%

Jett

23

12

2

+11

150

5:5

7

0

260

+17%

Killjoy

16

14

1

+2

140

2:3

4

0

199

-5%

KAY/O

14

12

14

+2

124

2:1

3

1

188

-5%

Sova

7

16

5

-9

91

0:3

1

0

118

-20%

Total

82

64

34

+18

693

9:13

20

1

210

+4%

Teams advantage Ascent (M2)
Info
Map Analysis of Ghetto Artist vs ONE Team by the Bo3.gg Team

Ghetto Artist on Ascent Analysis

Ghetto Artist demonstrated their prowers on Ascent, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Ghetto Artist on Ascent were Sunshine3, who contributed 24 kills, and Babyblue, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ascent, the team inflicted a total of 13218 overall damage.


On the defensive side of Ascent, Ghetto Artist held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ONE Team on Ascent Analysis

Ascent proved to be a challenging battleground for ONE Team, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ONE Team on Ascent included Ra1ny, who contributed 22 kills, and ChiaWei, who added 23 kills. Despite their individual efforts, inflicting 15252 total damage, ONE Team couldn't prevent Ghetto Artist from securing victory on Ascent


On the defensive side of Ascent, ONE Team struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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