All Knights Scoreboard Sunset (M3)

+/-

ROUNDS ACS

Neon

15

19

3

-4

134

2:1

4

0

215

-19%

Breach

14

16

5

-2

105

0:4

5

1

180

-14%

Fade

14

14

6

0

93

2:3

2

3

163

-4%

Omen

9

19

6

-10

82

1:3

3

1

123

-35%

Cypher

7

19

4

-12

70

2:4

2

0

106

-41%

Total

59

87

24

-28

484

7:15

16

5

157

-22%

M80 Scoreboard Sunset (M3)

+/-

ROUNDS ACS

Omen

31

11

8

+20

218

5:0

10

0

375

+54%

Yoru

24

13

8

+11

193

8:0

7

0

316

+26%

Breach

13

11

13

+2

125

2:0

2

0

177

+5%

Cypher

11

11

3

0

91

0:2

3

0

123

-8%

Gekko

8

13

13

-5

86

0:5

2

0

117

-21%

Total

87

59

45

+28

713

15:7

24

0

222

+11%

Teams advantage Sunset (M3)
Info
Map Analysis of All Knights vs M80 by the Bo3.gg Team

M80 on Sunset Analysis

M80 demonstrated their prowers on Sunset, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for M80 on Sunset were Zander, who contributed 31 kills, and koalanoob, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Sunset, the team inflicted a total of 15705 overall damage.


On the defensive side of Sunset, M80 held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


All Knights on Sunset Analysis

Sunset proved to be a challenging battleground for All Knights, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for All Knights on Sunset included Dantedeu5, who contributed 15 kills, and adverso, who added 14 kills. Despite their individual efforts, inflicting 10669 total damage, All Knights couldn't prevent M80 from securing victory on Sunset


On the defensive side of Sunset, All Knights struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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