
Sova is one of the most effective information gathering agents in Valorant, and the proper placement of his Recon Bolt can provide the team with crucial information to help win the round and secure the game win. In this guide, you will find useful information for both beginners learning Sova formations and experienced players who want to optimize their gameplay with modern strategies on Fracture.
Common mistakes when playing as Sova in Valorant and tips on how to fix them
Misusing abilities is a common mistake for Sova players. Recon Bolt is often shot into open areas, making it easy to destroy, instead of using line-ups for cover. Shock Dart is randomly fired without bounce knowledge, missing key damage opportunities. Owl Drone gets deployed in the open and destroyed before gathering intel. Hunter’s Fury is frequently wasted blindly, despite its strong potential to disrupt plants, stop defuses, and eliminate enemies behind cover.
A passive playstyle and lack of line-up knowledge also greatly reduce Sova’s effectiveness. Many players focus solely on gathering intel, avoiding fights, even though Sova has excellent tools to support teammates and pressure opponents. Using abilities without knowing key positions makes them less effective – a poorly placed Recon Bolt won’t provide useful information, and a misused Shock Dart won’t deal damage.
To maximize the effectiveness of Recon Bolt and Shock Darts, Sova's formations should be performed from safe positions and provide as much coverage as possible. Below is an overview of effective Fracture Sova lineups for 2025 for each key area.
Sova’s Defensive Setups on Fracture
Sova is an agent who can gather information at the start of a round so that a team can change positions for better defense. At the same time, Shock Darts are able to delay the opposing team, which gives the team time to retract, and if you deal damage, makes it easier to neutralize the enemy. Here's a list of Sova lineups Fracture defense.
- B Main Tree
To perform this lineup you need to approach the passage in the b tower, stand at a stop against the wall and place the scope on the edge of the texture. Once in position, charge the recon to approximately 2.5 bars without bouncing and release the button.
- B Arcade
To implement you need to stand in the corner on the CT side behind the generator. Place the charge strip in the corner on the tree as indicated below. Then charge for 3 strips with one bounce and release.
- B Retake
For this recon you need to stand in the corner on CT. Then aim under the ledge on the wall and make a three bar charge with one bounce.
- A Drop to Gate
Here you need to stand against the wall exactly to the small joint between the boards. Aim at the approximate center of the stone, just above the sand. Fully load the recoilless and release the arrow with a single bounce.
- A Rope to Main/Spawn
To do this, you need to stand against the wall in the tower above the rope. Aim at the top point of the cells behind the map, charge two bars with one bounce and release.
- A tower to Main Shockdart
Standing against the wall at the junction, aim for the door just below the light gray diagonal stripe on the door. Release the arrow with a full charge and one bounce. This lineup is also applicable in conjunction with Recon, similarly release the ability after using the shock dart.
This set of defensive Sova lineups Fracture A site that does not include an arrow for Retake. All because the construction of this plant exhausts the meaning from any special lineup and you can safely try to use recon by hand.

Recon Bolts and Shock Darts for Attacker side
Sova's ability set allows you to find uses for it throughout the round. This advantage is most noticeable on offense. Using Recon Bolts and Shock Darts, you can clear corners of the map, and the drone can also be used to scout the area. In combination with Shock Darts, you can use the ult on post-plant situations and end the round with a victory. This list represents Sova lineups Fracture attack
- B Tree to B Site
For this Recon Bolt you will need to stand in the corner to the iron boxes on the B Tree. After that, you will need to crouch and aim at the bulge that comes straight out of the arch. Full charge, one bounce and you're done.
- B Bench to Arcade
For this reveal you need to stand opposite this corner oriented to the gradient of green moss across the wall. Next, hover over the screen and place a marker on the axis between the moss at the bottom and left for orientation. Putting the left corner of the charge bar at the mark (but so that the mark icon is not under the bar). Charge the Recon Bolt fully with one bounce.
- A Main deep Recon Bolt
Stand at a stop against the notch in the wall. Aiming at a small point under the ceiling at an angle from the door, fully charge with two bounces.
- Attacker Spawn to A Sand
Stand in the corner at spawn. Pointing at the notch between the textures, connect the space between the canopy and the roof with the right diamond under the charge bar. Charging on one bar without bouncing release the arrow.
- A drop to Site
Stand against the wall directly under the left corner of the notch at the top. Aiming at the lower right corner, where the notch is also a landmark, completely fill the charge scale with one bounce.
- Attacker Spawn to A Site with Sand
Standing in the corner between the big box and the cylinders, aim the charge scale at the corner of the roof, the strip of the third charge should be located connecting to the top corner. After charging a block and a half without rebounding, release the Reveal.
Shock Darts for the attack
Knowing Shock Darts for a post-plant situation makes the game much easier for the team. While on the A site you can use the ability and prevent Spike from being defunded in most cases by using Strafes(anyways there's added lineups for shock darts on A site too), on the B site this action is harder. With these Shock Darts, Sova lineups Fracture B site make it much easier to protect the Spike from defuse.
- Bench to Spike in B site default Double Shock dart
Stand in that corner next to the bench. Aiming just to the right of the rift on the white part of the wall of the tall building, charge to half of full scale and place one bounce. Then immediately move the sight to the right slab from the part with the dropped canopy ceiling slab and charge one block with no bounce.
- Double Shock Dart for Dice from B main
Stand in the corner of the iron boxes on the B Tree. Orienting yourself by the small protruding leaf on the tree, charge a little more than the first charge and release. After that, aim at the white wall in the arch with the stairs, placing the scope a little to the right and orienting yourself on the more pronounced moss on the beam connecting the wall in the arch with the stairs. Charge the second Shock Dart to full power with one bounce and release.
- A Main Plant Shock Dart
Stand in the corner in the main. Place the leftmost bar of the charge scale on the notch in the wall. Fully charge with one bounce and release.
- A Drop to Open Spike
If you have an open Spike, it is possible to stand on the rise on the Drop. Hover over the leftmost light, bring the charge dial to maximum with one bounce and release.
Sova on Fracture: conclusion
Opinions on Sova on Fracture are divided: due to many covers, his Recon Bolt and Shock Dart are harder to use, but with proper lineups, he remains useful. He falls behind Skye and Breach in quick map control, but with good team coordination and an adapted playstyle, he can effectively gather intel and deal damage. But with the Lineups shown in this article, you can learn the benefits of gameplay of this type and get him to a decent level of play and win your games.
Stay updated on upcoming events and news on our website to keep up with the latest announcements and analysis. Remember that efficiency in the game comes from knowledge – study new tactics, watch for agent changes, balance updates, and ability fixes.
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