Best Passive Abilities in VALORANT
Best Passive Abilities in VALORANT

VALORANT features 27 agents, and some of them have passive abilities that are always present with the agent and do not require purchase. We’ve compiled VALORANT best passive abilities, some of which you might not even know about.

Overview of Passive Abilities in the Game

In VALORANT, each agent has a unique set of abilities. One of the less visible but important components is passive abilities – special effects that don’t need to be purchased, as they are innate, and some of them don’t even need to be activated. They affect mobility, survivability, regeneration, or other key aspects of gameplay.

Jett uses Drift (passive abilitie)
Jett uses Drift (passive abilitie)

Which Agents Have the Best Passive Abilities?

Since the game balance changes with each patch, in this material we present the entire passive abilities list VALORANT and select the most effective ones. The article will be useful both for game veterans and for newcomers who may not be aware of these mechanics.

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Overview of Passive Abilities

Category
Ability (Agent)
Ability Description
Most Effective
Drift (Jett)
Thanks to “Drift,” Jett can slow her fall in the air, avoiding damage even from great heights. Activation happens by holding the jump key.
Globules (Gekko)
A passive ability that allows retrieving used Wingman, Dizzy, and Thrash.
Terror Trail (Fade)
Her “Haunt” and “Nightfall” mark enemies with Terror Trail for 12 seconds, creating a dark path on the ground between the origin point of the effect and the hit agent, which Fade and her allies can follow.
Heating Up (Phoenix)
Fire abilities restore health.
Slightly Weaker but Useful
Soul Harvest (Reyna)
Dead enemies killed or damaged within three seconds before death leave a soul that the agent can use to restore health or enter an invulnerable state.
Toxin (Viper)
Any contact of an enemy agent with Viper’s abilities – Poison Cloud, Toxic Screen, and Viper’s Pit – applies a debuff that reduces health.
Weakest Passive Abilities
Energy (Neon) and Fuel (Viper)
Both passive abilities add a charge that automatically regenerates when not used. Neon uses Energy to activate High Gear for increased movement speed, while Viper uses Fuel to activate Toxic Screen and Poison Cloud.
Astral Form (Astra)
Allows the agent to enter astral form above a map copy as a floating spirit to place abilities. During this time, the physical body remains immobile and vulnerable.

By reviewing the table we created above, you can not only find out which abilities are effective or not, but also view VALORANT passive abilities explained.

Effectiveness Comparison

We consider the best passive abilities to be those that immediately provide an advantage. For example, if you’re wondering: “What is Jett’s passive ability?”, it’s Drift, which she can use anytime to float in the air or avoid fall damage by holding the jump button. Also effective is Phoenix’s Heating Up, which allows him to heal from his fire abilities. Astral Form provides no advantage at all, so we confidently consider it the weakest passive ability, which is even hard to classify as passive, since it’s a mechanic needed to use other abilities.

Recommendations for Beginners When Choosing Agents Based on Passive Abilities:

Agent
Game Difficulty Level
Jett
High – requires precise movement control, Operator skills, and good aim.
Reyna
High aim requirements, the agent is not hard by itself, but the passive is not very strong compared to others.
Viper
High difficulty, requires good game sense to manage Fuel level and Toxin debuff.
Phoenix
Easiest to master among all presented agents in the game with a strong passive ability. Perfect for beginners.
Gekko
Easy to master, but tactically hard to use abilities correctly.

History of Passive Abilities in VALORANT

Passive abilities have existed since the game’s release, but their number has increased significantly over time. The first agents with notable passives were Jett and Phoenix, later joined by newcomers like Terror Trail in Fade or one of the best passive abilities – Globules, which allows Gekko to retrieve three out of four abilities. But there were also minor ones like Astral Form, which provides no advantage.

Phoenix restore HP by Heating Up
Phoenix restore HP by Heating Up
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Conclusions

Community Opinions

One of the rarest topics for discussion among players is the topic of passive abilities, since only a few are worth attention, and most don’t look like additional passive abilities but more like part of a character’s mechanics, like with Astra or Reyna. Only a few stand out and are effective, like Drift, Heating Up, and Globules.

Expert Tips and Recommendations

If you are a beginner, it’s best to start with Phoenix, since his passive allows you to fix mistakes. For more experienced players who enjoy aggressive gameplay – Jett and Reyna – or the unique one in Gekko, which allows reusing abilities, but the agent is tactically demanding.

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Final Thoughts

In reality, considering everything in the game, the answer to the question “which character has the best passive abilities in VALORANT?” doesn’t matter much, since they give a minor bonus to the agent that often goes unused. So gaining an advantage from it in real combat is difficult. The main point we want to emphasize is that you should be aware of their existence and who has what passive abilities, but it’s not worth considering them when choosing a character to gain an advantage, as the bonuses are small.

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