Tower of Hell Scripts | Auto Win, Teleport, High Jump

  • 11:42, 24.07.2026

Tower of Hell Scripts | Auto Win, Teleport, High Jump

Sa pahinang ito, makikita mo ang libreng koleksyon ng mga script para sa Tower of Hell sa Roblox. Ang lahat ng mga tool ay kamakailan lamang nasubukan, may simpleng mga kontrol, at angkop para sa parehong computer at mobile na mga device. Maaari mong i-download ang mga ito nang direkta mula sa pahina nang walang bayad.

Ang mga script na ito ay nagbibigay-daan sa iba't ibang kakayahan sa laro: walang katapusang pagtalon, paglipad, ESP, pagbabago ng bilis, mode na hindi matatalo, awtomatikong pagtatapos, at iba pang mga tampok.

NILALAMAN

Listahan ng Lahat ng Tower of Hell Scripts

Lahat ng Klase sa Survive the Apocalypse at Listahan ng Antas ng Klase
Lahat ng Klase sa Survive the Apocalypse at Listahan ng Antas ng Klase   
Article

Paano Mag-download ng Script para sa Tower of Hell

Lahat ng Tower of Hell scripts ay maaaring gamitin nang hindi nag-i-install ng karagdagang mga programa o mga file. Hanapin lamang ang angkop na opsyon sa listahan, buksan ito sa pamamagitan ng pag-click sa "+", at kopyahin ang Lua code. Pagkatapos ay i-paste ang code sa iyong executor, at handa ka nang maglunsad.

Ang proseso ay tumatagal lamang ng ilang hakbang at hindi nangangailangan ng manu-manong pagsasaayos o anumang karagdagang pag-download.

Mga Gumaganang Script para sa Tower of Hell

[WORKING] KEYLESS - Tower Of Hell - GODMODE - AUTOFARM - Wethub
loadstring(game:HttpGet("https://wethub.uk/Script"))()
[WORKING] Tower of Hell infinite jump
local plyrs = game:GetService("Players") local uis = game:GetService("UserInputService") local runService = game:GetService("RunService") local localplayer = plyrs.LocalPlayer local UI = Instance.new("ScreenGui") UI.Name = "xuqor" UI.ResetOnSpawn = false UI.Parent = game:GetService("CoreGui") local main_frame = Instance.new("Frame") main_frame.Parent = UI main_frame.Size = UDim2.new(0, 200, 0, 80) main_frame.Position = UDim2.new(0.5, -100, 0.1, 0) main_frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) main_frame.BorderSizePixel = 0 main_frame.Active = true local str = Instance.new("UIStroke") str.Parent = main_frame str.Color = Color3.fromRGB(45, 45, 45) local crnr = Instance.new("UICorner") crnr.Parent = main_frame crnr.CornerRadius = UDim.new(0, 8) local txt = Instance.new("TextLabel") txt.Parent = main_frame txt.Size = UDim2.new(1, 0, 0, 25) txt.BackgroundTransparency = 1 txt.Text = "xuqor" txt.TextColor3 = Color3.fromRGB(255, 255, 255) txt.Font = Enum.Font.GothamMedium txt.TextSize = 14 local button1 = Instance.new("TextButton") button1.Parent = main_frame button1.Size = UDim2.new(0, 160, 0, 35) button1.Position = UDim2.new(0.5, -80, 0, 32) button1.BackgroundColor3 = Color3.fromRGB(35, 35, 35) button1.Text = 'Status: OFF' button1.TextColor3 = Color3.fromRGB(255, 80, 80) button1.TextSize = 13 button1.Font = Enum.Font.GothamBold local crnr2 = Instance.new("UICorner") crnr2.Parent = button1 crnr2.CornerRadius = UDim.new(0, 6) local is_dragging = false local drag_start = nil local start_pos = nil main_frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then is_dragging = true drag_start = input.Position start_pos = main_frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then is_dragging = false end end) end end) main_frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if is_dragging == true then local delta = input.Position - drag_start main_frame.Position = UDim2.new(start_pos.X.Scale, start_pos.X.Offset + delta.X, start_pos.Y.Scale, start_pos.Y.Offset + delta.Y) end end end) local isOn = false button1.MouseButton1Down:Connect(function() if isOn == false then isOn = true button1.Text = "Status: ON" button1.TextColor3 = Color3.fromRGB(80, 255, 80) button1.BackgroundColor3 = Color3.fromRGB(25, 35, 25) else isOn = false button1.Text = "Status: OFF" button1.TextColor3 = Color3.fromRGB(255, 80, 80) button1.BackgroundColor3 = Color3.fromRGB(35, 35, 35) end end) local waitTime = false runService.Heartbeat:Connect(function() if isOn == true and waitTime == false then local char = localplayer.Character if char ~= nil then local hum = char:FindFirstChild("Humanoid") local root = char:FindFirstChild("HumanoidRootPart") if hum and root then if uis:IsKeyDown(Enum.KeyCode.Space) or hum.Jump == true then waitTime = true local p = Instance.new("Part") p.Parent = workspace p.Size = Vector3.new(4, 0.5, 4) p.CFrame = root.CFrame * CFrame.new(0, -3.1, 0) p.Anchored = true p.Transparency = 1 game:GetService("Debris"):AddItem(p, 0.03) task.wait(0.03) waitTime = false end end end end end)
[WORKING] Best Script in Tower Of Hell
loadstring(game:HttpGet("https://pastebin.com/raw/BFi5hAfs", true))()
[WORKING] Tower Of Hell Hack SprinHub – Click Tp, Insta Win and More
loadstring(game:HttpGet("https://raw.githubusercontent.com/dqvh/dqvh/main/SprinHub",true))()
Tower of Hell Script No Key - Bypass, Finish The Tower, Inf Yield
loadstring(game:HttpGet("https://raw.githubusercontent.com/yyeptech/thebighubs/refs/heads/main/toh.lua"))
Tower Of Hell Script Ez Hub - Inf Jump, GodMode, Walk Speed
loadstring(game:HttpGet("https://pastebin.com/raw/VMBwfh0J"))()
Script Tower Of Hell YHUB Mobile
loadstring(game:HttpGet("https://raw.githubusercontent.com/Luarmor123/YHUB-Community/refs/heads/main/Tower-of-hell.lua"))()
Get Script Tower of Hell - Grab all tools (Pastebin)
local Rep = game:GetService("ReplicatedStorage") local GearFolder = Rep:FindFirstChild('Gear') local Players = game:GetService("Players") local Player = Players.LocalPlayer for _, v in pairs(GearFolder:GetChildren()) do if v:IsA('Tool') then v:Clone() v.Parent = Player.Backpack end end
Tower of Hell Script Mobile No Key - All Gear
for i, v in game.ReplicatedStorage.Gear:GetChildren() do v:Clone().Parent = game.Players.LocalPlayer.Backpack end
Tower of Hell Script 2026 - Auto Finish
loadstring(game:HttpGet("https://raw.githubusercontent.com/centerepic/sasware_TowerOfHell/main/TowerOfHell_sw.lua"))()
Tower of Hell Script PasteBin P1ne Loader
loadstring(game:HttpGet("https://raw.githubusercontent.com/p1neru/tutor/main/p1ne-injector"))()
Tower Of Hell Simple Script
loadstring(game:HttpGet('https://raw.githubusercontent.com/H17S32/Tiger_Admin/main/MAIN'))()
TOH script 2026 Working
loadstring(game:HttpGet("https://coolxplo.github.io/DP-HUB-coolxplo/Tower%20Of%20Hell.lua", true))()
Tower Of Hell OP SCRIPT instant level clear
loadstring(game:HttpGet("https://api.jnkie.com/api/v1/luascripts/public/0ee2d4b880415bfba346e9118cdf265a926dcef927f0d5c244ddda1406428b7a/download"))()
[NO KEY, FREE] GET ALL TOOLS & MORE + OP [KOALA SCRIPTS, V2]
DoNotRemoveClientAntiCheat = true -- If you get kicked upon launch make this true loadstring(game:HttpGet("https://pastebin.com/raw/CLKFaUJR"))()
Flames Hub T0H Tower of Hell
loadstring(game:HttpGet("https://raw.githubusercontent.com/dudeididntliterally/Backup_Repo/refs/heads/main/Tower_Of_Hell_Script_Hub.lua"))()
GG HUB TOH | GOD MODE FLY FREE SCRIPT
loadstring(game:HttpGet("https://pastefy.app/2QEadFER/raw"))()
OPENSOURCE OP teleport to top
local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))() local Window = Rayfield:CreateWindow({ Name = "discord.gg/KWcpdvbY", LoadingTitle = "just join pls", LoadingSubtitle = "discord.gg/KWcpdvbY", ConfigurationSaving = { Enabled = false, } }) local MainTab = Window:CreateTab("Main", 4483362458) local plr = game.Players.LocalPlayer local function getTop() local ws = workspace local tower = ws:FindFirstChild("Tower") or ws:FindFirstChild("tower") local scope = tower or ws local top = nil local y = -1e9 for _, v in ipairs(scope:GetDescendants()) do if v:IsA("BasePart") and v.Name == "ParticleBrick" then if v.Position.Y > y then y = v.Position.Y top = v end end end if top then return top.CFrame + Vector3.new(0, 3, 0) end y = -1e9 for _, v in ipairs(scope:GetDescendants()) do if v:IsA("BasePart") and v:FindFirstChildOfClass("TouchTransmitter") then local n = v.Name:lower() if n:find("finish") or n:find("goal") or n:find("win") or n:find("end") then if v.Position.Y > y then y = v.Position.Y top = v end end end end if top then return top.CFrame + Vector3.new(0, 3, 0) end y = -1e9 for _, v in ipairs(scope:GetDescendants()) do if v:IsA("BasePart") and v.Anchored and v.CanCollide and v.Transparency < 0.5 then local n = v.Name:lower() if not (n:find("kill") or n:find("lava") or n:find("death") or n:find("damage")) then local s = v.Size if s.Y > 0.3 and s.Y < 5 and (s.X > 8 or s.Z > 8) then if v.Position.Y > y then y = v.Position.Y top = v end end end end end if top then return top.CFrame + Vector3.new(0, 3, 0) end end local function tp() local char = plr.Character if not char then Rayfield:Notify({ Title = "discord.gg/KWcpdvbY", Content = "discord.gg/KWcpdvbY", Duration = 2.5 }) return end local hrp = char:FindFirstChild("HumanoidRootPart") local hum = char:FindFirstChildOfClass("Humanoid") if not hrp or not hum then Rayfield:Notify({ Title = "discord.gg/KWcpdvbY", Content = "discord.gg/KWcpdvbY", Duration = 2 }) return end local cf = getTop() if not cf then Rayfield:Notify({ Title = "discord.gg/KWcpdvbY", Content = "discord.gg/KWcpdvbY", Duration = 3.5 }) return end local _, ry = hrp.CFrame:ToOrientation() local dest = CFrame.new(cf.Position) * CFrame.Angles(0, ry, 0) hrp.AssemblyLinearVelocity = Vector3.zero hrp.AssemblyAngularVelocity = Vector3.zero hrp.CFrame = dest hum:ChangeState(Enum.HumanoidStateType.Landed) task.wait(0.05) hrp.AssemblyLinearVelocity = Vector3.zero hrp.AssemblyAngularVelocity = Vector3.zero Rayfield:Notify({ Title = "discord.gg/KWcpdvbY", Content = "discord.gg/KWcpdvbY", Duration = 2.5 }) end MainTab:CreateButton({ Name = "Teleport to Top", Callback = tp }) Rayfield:Notify({ Title = "Loaded!", Content = "join discord.gg/KWcpdvbY", Duration = 4 })
Tower of Hell Script
loadstring(game:HttpGet("https://pastefy.app/lNlPoCnD/raw"))()

Paano Gamitin ang Script sa Tower of Hell

99 Nights in the Forest: Gabay sa Bee Biome
99 Nights in the Forest: Gabay sa Bee Biome   
Guides

Gabay sa Hakbang-hakbang:

  • Mag-download ng Roblox Executor (Xeno, Delta, KRNL, atbp.) at ilunsad ito.
Download Xeno Executor
Download Xeno Executor
Xeno Executor
Xeno Executor
  • Buksan ang laro ng Tower Of Hell sa Roblox at hintaying ganap itong mag-load.
  • Pumunta sa executor application at ikonekta ito sa tumatakbong Roblox client gamit ang Attach function.
Attach in Xeno Executor
Attach in Xeno Executor
  • Piliin ang angkop na script mula sa mga available na opsyon, kopyahin ito, at i-paste sa script input field.
  • Ipatupad ang code gamit ang Execute button o ibang button na may katulad na function.
Script input in Tower of Hell
Script input in Tower of Hell
  • Pagkatapos ng matagumpay na paglulunsad, lalabas ang script interface sa screen. Gamitin ang mga available na tampok sa pamamagitan ng kaukulang menu.
Script menu in Tower of Hell
Script menu in Tower of Hell

Pangunahing Tampok ng Tower of Hell Scripts

LISTAHAN NG MGA TAMPOK
Instant Win
Infinite Jump
Godmode
Float
Fly
Get All Tools
Teleport Tools
Using a script in Tower of Hell
Using a script in Tower of Hell

Bakit Hindi Gumagana ang Tower of Hell Scripts

Ang hindi matatag na operasyon ng Roblox Tower of Hell pagkatapos ilunsad ang isang script (Lua code) ay maaaring magpakita sa iba't ibang paraan: ang laro ay humihinto sa pagtugon, ang kliyente ay biglaang nagka-crash, bumabagsak ang koneksyon sa server, o ang karakter ay muling kumokonekta sa session nang walang utos ng gumagamit.

Ang mga isyung ito ay hindi kinakailangang may kinalaman sa mga error sa Roblox mismo. Mas madalas, ang pagkabigo ay nangyayari dahil sa hindi pagkakatugma ng script sa execution tool, maling operasyon ng mga indibidwal na utos, o mga limitasyong ipinapataw ng mga mekanismo ng seguridad ng platform o server.

Upang matukoy ang sanhi, una, isara ang parehong laro at ang launcher, tiyakin na ang kanilang mga proseso ay ganap na natapos. Pagkatapos ay muling buksan ang lahat at isagawa ang paglulunsad sa tamang pagkakasunod-sunod.

Patakbuhin ang ibang script sa parehong executor, pagkatapos ay subukan ang code sa pamamagitan ng isa pang compatible na isa. Ang sunud-sunod na paghahambing ng mga resulta ay makakatulong matukoy kung aling elemento ang nagiging sanhi ng pagkabigo at matagumpay na mailunsad ang script.

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