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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:31s01:30s
Planta de bombas rápidas (seg )
00:35s01:30s
Planta de bombas rápidas (seg )
00:31s01:30s
Duração do flash no mapa (sec)
01:13s00:39s
Flash cego no mapa (opp)
4730
M4A1 kills no mapa
94.6963
Danos por M4A1 (média/rodada)
45.316.7
USP mortas no mapa
31.616
Dano por USP (média/rodada)
14.64.6
Dano de molotov (média/rodada)
6.62
Histórico % de êxito dos mapas Últimos 6 meses
Overpass
67%
Nuke
67%
Dust II
61%
Vertigo
49%
Ancient
47%
Inferno
36%
Anubis
25%
Mirage
13%
Últimos 5 mapas
Overpass
67%
12
27
Nuke
67%
27
6
Dust II
61%
18
6
Vertigo
69%
32
1
Ancient
72%
18
7
Inferno
56%
27
20
Anubis
25%
4
4
Mirage
0%
0
60
Últimos 5 mapas
Overpass
0%
1
8
Nuke
0%
2
6
Dust II
0%
0
12
Vertigo
20%
5
3
Ancient
25%
8
3
Inferno
20%
10
0
Anubis
0%
0
3
Mirage
13%
8
4
Info
Match analysis of MIBR vs Mad Kings by the Bo3.gg Team
In the CS2 match between MIBR and Mad Kings, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by MIBR. The MVP of this match was insani.
MIBR analytics
The team MIBR secured 16 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for MIBR were insani contributed 21 kills and brnz4n contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8449 overall damage.
On the defensive side, MIBR held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control proved to be crucial.
Mad Kings analytics
The team Mad Kings managed to secure 2 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Mad Kings were Knight contributed 12 kills and Babyrage contributed 9 kills. 5011 of total damage by Mad Kings could not prevent MIBR from securing the victory
On the defensive side, Mad Kings struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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