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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:31s01:30s
Schnelle Bombenanlage (sec)
00:35s01:30s
Schnelle Bombenanlage (sec)
00:31s01:30s
Flash Dauer auf der Karte (sec)
01:13s00:39s
Flash geblendet auf der Karte (opp)
4730
M4A1 Kills auf der Karte
94.6963
M4A1 Schaden (avg/round)
45.316.7
USP Kills auf der Karte
31.616
USP Schaden (avg/round)
14.64.6
Molotov Schaden (avg/round)
6.62
Historisch Karten Gewinnrate Letzte 6 Monate
Overpass
67%
Nuke
67%
Dust II
61%
Vertigo
49%
Ancient
47%
Inferno
36%
Anubis
25%
Mirage
13%
Letzte 5 Karten
Overpass
67%
12
27
Nuke
67%
27
6
Dust II
61%
18
6
Vertigo
69%
32
1
Ancient
72%
18
7
Inferno
56%
27
20
Anubis
25%
4
4
Mirage
0%
0
60
Letzte 5 Karten
Overpass
0%
1
8
Nuke
0%
2
6
Dust II
0%
0
12
Vertigo
20%
5
3
Ancient
25%
8
3
Inferno
20%
10
0
Anubis
0%
0
3
Mirage
13%
8
4
Info
Match analysis of MIBR vs Mad Kings by the Bo3.gg Team
In the CS2 match between MIBR and Mad Kings, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by MIBR. The MVP of this match was insani.
MIBR analytics
The team MIBR secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for MIBR were insani contributed 21 kills and brnz4n contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8449 overall damage.
On the defensive side, MIBR held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Mad Kings analytics
The team Mad Kings managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Mad Kings were Knight contributed 12 kills and Babyrage contributed 9 kills. 5011 of total damage by Mad Kings could not prevent MIBR from securing the victory
On the defensive side, Mad Kings struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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