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Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Tec-9 kills em um mapa
31.3011
Tec-9 kills em um mapa
21.3011
Rodada rápida (sec)
00:26s01:55s
Rodada rápida (sec)
00:28s01:55s
Clutch (adversários)
2
Morto por colega de equipe
1
Galil kills no mapa
61.8168
USP mortas no mapa
31.5986
AK47 kills no mapa
186.4203
Deagle kills no mapa
31.6427
Histórico % de êxito dos mapas Últimos 6 meses
Vertigo
s
100%
Dust II
71%
Anubis
71%
Nuke
33%
Inferno
s
25%
Mirage
25%
Ancient
0%
Últimos 5 mapas
Vertigo
0%
0
0
Dust II
71%
7
0
Anubis
71%
7
0
Nuke
100%
1
0
Inferno
0%
2
0
Mirage
25%
4
0
Ancient
0%
0
0
Últimos 5 mapas
Vertigo
100%
2
0
Dust II
0%
2
0
Anubis
0%
4
0
Nuke
67%
3
0
Inferno
25%
4
0
Mirage
0%
0
1
Ancient
0%
3
1
Últimos resultados
Frente a frente
Partidas anteriores
- VVVVl
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Info
Match analysis of ASCEND vs straykids by the Bo3.gg Team
In the CS2 match between ASCEND and straykids, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Dust II, Anubis, Inferno, and victory was secured by ASCEND. The MVP of this match was tanner.
ASCEND analytics
The team ASCEND secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Anubis. They also successfully set 0 bombs during the match.
The standout players for ASCEND were tanner contributed 47 kills and sh1rax contributed 35 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20022 overall damage.
On the defensive side, ASCEND held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
straykids analytics
The team straykids managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for straykids were BeastmaNN contributed 34 kills and DaneJoris contributed 40 kills. 18153 of total damage by straykids could not prevent ASCEND from securing the victory
On the defensive side, straykids struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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