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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
AK47 kills no mapa
96.5019
GLOCK kills on a map
21.4482
AK47 kills no mapa
116.5019
Porcentagem de tiros na cabeça
47%15%
GLOCK kills on a map
21.4482
Assistências em um mapa
7.564.4315
Rodada rápida (sec)
00:35s01:55s
Rodada rápida (sec)
00:29s01:55s
Clutch (adversários)
2
Histórico % de êxito dos mapas Últimos 6 meses
Dust II
100%
Vertigo
100%
Nuke
70%
Ancient
60%
Anubis
45%
Mirage
42%
Inferno
30%
Últimos 5 mapas
Dust II
0%
1
0
Vertigo
100%
1
5
Nuke
0%
2
3
Ancient
0%
3
2
Anubis
0%
3
3
Mirage
0%
0
6
Inferno
50%
4
5
Últimos 5 mapas
Dust II
100%
2
0
Vertigo
0%
0
30
Nuke
70%
10
7
Ancient
60%
10
12
Anubis
45%
11
12
Mirage
42%
12
3
Inferno
20%
5
15
Últimos resultados
Frente a frente
Info
Match analysis of Arcade vs Mindfreak by the Bo3.gg Team
In the CS2 match between Arcade and Mindfreak, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Dust II, and victory was secured by Mindfreak. The MVP of this match was tucks.
Mindfreak analytics
The team Mindfreak secured 13 out of 14 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 2 bombs during the match.
The standout players for Mindfreak were tucks contributed 12 kills and Texta contributed 14 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 5866 overall damage.
On the defensive side, Mindfreak held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control proved to be crucial.
Arcade analytics
The team Arcade managed to secure 1 out of 14 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Arcade were Kobe contributed 6 kills and TRIPLUS contributed 5 kills. 3804 of total damage by Arcade could not prevent Mindfreak from securing the victory
On the defensive side, Arcade struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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