SunPayus

Alvaro Garcia

SunPayus settings

Download SunPayus config 2026
G2 SunPayus settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Hz200012%
eDPI7204%
Sensitivity1.82%
DPI40040%
Zoom Sensitivity177%
Windows Sensitivity690%
sensitivity 1.8; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.24

0.31

Headshots %

35.1%

46%

Shots

8.06

12.28

Accuracy

18.8%

17%

Sensitivity compare

Avg 1.54

Crosshair
preview
Center DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red255
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-03-03T05:27:43.961+00:00
Updated At2026-03-03T05:27:43.961+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
CSGO-Uqwcd-j9M66-VKadd-2AHe2-OYBpF
Accuracy statsLast 15 matches

Body part

Hits%

Head

59320%

Chest

1.5K52%

Stomach

38013%

Arms

33811%

Legs

1064%

Video Settings
preview
Advanced Video
Boost Player ContrastEnabled48%
Dynamic ShadowsUnknown63%
Model Texture DetailLow49%
Multisampling Anti Aliasing ModeNone11%
V-SyncDisabled46%
Ambient OcclusionUnknown55%
NVIDIA Reflex Low LatencyUnknown55%
NVIDIA G SyncUnknown63%
Maximum FPS In GameUnknown63%
Fidelity FX Super ResolutionUnknown55%
Global Shadow QualityLow13%
Texture Filtering ModeBilinear35%
Shader DetailUnknown38%
Particle DetailUnknown55%
High Dynamic RangeUnknown55%
Video
Aspect Ratio4:357%
Resolution1280x96044%
Display ModeFullscreen93%
Scaling ModeBlack Bars10%
Monitor settings
Game Settings
Color Vibrance1223%
Black Equalizer1022%
DyAcOff23%
Low Blue Light092%
viewmodel
preview
FOV6881%
BobFalse49%
Offset X2.577%
Offset Y068%
Offset Z-1.572%
Preset Pos262%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.146

0.24

AK47 damage

13.34

24.98

AWP kills

0.316

0.081

AWP damage

28.55

7.39

M4A1 kills

0.048

0.114

M4A1 damage

4.84

11.76

Launch options
-console -novid -refresh 360 -high -tickrate 128 -d3d9ex -nojoy -allow_third_party_software
-console 
Enables the developer console for quick command access
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-refresh 360
Sets the refresh rate of your game client e.g. -refresh 144
-high 
Sets CS2 process to high priority, allocating more CPU resources
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-nojoy 
Disables joystick support, freeing up memory resources
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale0.8512%
HUD ColorTeam Color26%
Radar
preview
Toggle Shape With ScoreboardYes59%
Radar Centers The PlayerYes57%
Radar HUD Size1.0044970%
Radar Is RotatingYes67%
Radar Map Zoom0.418%
FAQ
SunPayus plays with a mouse sensitivity of 1.8 and a DPI setting of 400, resulting in an eDPI of 720. This combination provides a balance between precise aim and the ability to make swift movements, which is particularly advantageous for high-level competitive play where both accuracy and fast reflexes are essential.
SunPayus utilizes a classic static crosshair with a compact design—featuring a gap of -3, length 2, and no center dot—rendered in a vibrant green color. This minimalistic configuration minimizes distractions and allows for clear visibility of opponents, supporting accurate and consistent aiming during intense firefights.
SunPayus relies on the ZOWIE XL2566K monitor, a popular choice among professional players due to its high refresh rate and fast response times. He further optimizes the display by setting the DyAc (Dynamic Accuracy) feature to 'Off', color vibrance to 12 for enhanced color differentiation, low blue light to 0, and black equalizer to 10, which helps in spotting enemies in darker areas of the map.
For optimal clarity and performance, SunPayus plays at a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode, favoring black bars over stretched scaling. This setup is widely used among pros as it provides larger player models and reduces input lag, while the fullscreen mode ensures maximum frame rates and minimal distractions.
SunPayus uses launch options such as '-console -novid -refresh 360 -high -tickrate 128 -d3d9ex -nojoy -allow_third_party_software'. These parameters help streamline the game startup, set a high refresh rate for smooth visuals, prioritize the game's process, ensure high tickrate servers, and disable unnecessary features for reduced input lag.
SunPayus sets his viewmodel with a field of view at 68, offset_x at 2.5, offset_y at 0, and offset_z at -1.5, using preset position 2. This configuration ensures his weapon model remains unobtrusive on the screen, maximizing his view of the game environment and improving his ability to spot opponents quickly.
SunPayus’s current setup features high-end equipment including the Logitech G Pro X2 SUPERSTRIKE mouse, Logitech G Pro X TKL RAPID White keyboard, ZOWIE XL2566K monitor, Logitech G Pro X Headset, and ZOWIE G-SR III mousepad. This selection of peripherals is tailored for competitive esports, offering reliability, low latency, and precision.
SunPayus uses the Logitech G Pro X Headset, which is known for its clear positional audio and comfortable fit, crucial for long gaming sessions. Accurate audio cues are vital in CS2, and his choice ensures he can reliably detect enemy footsteps and other critical in-game sounds, giving him an edge in reaction time and situational awareness.
Historically, SunPayus has experimented with higher sensitivities, previously using a sensitivity of 2.2 and an eDPI of 880. However, his current preference for a lower sensitivity and eDPI indicates a shift towards greater precision, which is a common trend among top-tier players seeking more controlled aiming.
SunPayus configures his radar with a HUD size of roughly 1.0, map zoom at 0.4, and ensures the radar rotates and centers on the player. His HUD color is set to 'Team Color' with a scale of 0.85, providing clear and concise information while maximizing screen real estate, so he can quickly gather tactical data without cluttering his main view.
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