BLAST Open Fall 2025

Sep 5th - Sep 7th

results and prize distribution
Map Pool

Ancient

61%

39%

1

4

Dust II

60%

40%

2

2

Inferno

56%

44%

5

0

Mirage

52%

48%

4

0

FAQ
G2 Esports won BLAST Open Fall 2025, beating Team Vitality 3–2 in a dramatic best-of-five grand final. The series swung momentum: Vitality took Overpass and Mirage early, but G2 came back to win Dust2, Train and Inferno to close out the title. That 3–2 scoreline highlights how tight the top level of CS2 is right now and how quickly a match can flip on tactical choices and individual clutches.
Nikita “HeavyGod” Martynenko was recognised as the tournament MVP for his consistent impact across G2’s run, while Matúš “MATYS” Šimko was singled out as the best player of the grand final thanks to a standout five‑map performance (77 kills, 67 deaths, 81.5 ADR). HeavyGod’s overall event numbers (strong KPR, ADR and clutch moments) underline why he was named MVP, and MATYS’s final showing explained why he earned the match‑level accolade. Together they illustrate G2’s balance: headline moments from HeavyGod plus MATYS’s steady big‑match fragging.
Official match classifications mark the grand final as a major upset, with G2 coming from a lower starting seed and a freshly assembled roster to defeat a heavily favoured Vitality. G2 had to win three straight playoff matches starting in the quarterfinals, and their perfect 3‑0 match record at the event underlines how quickly the lineup gelled on LAN. The result is significant because it shifts the perception of G2 from underdogs to a validated title threat heading into bigger events.
The final showed a clear split: Vitality controlled Overpass and Mirage early, but G2’s strength on Dust2, Train and Inferno decided the series, pointing to a very deep G2 map pool. Across the event 14 maps were played and teams leaned into flexible shells that let players like SunPayus and MATYS swap roles mid‑map, so adaptability was rewarded. The takeaway for teams and coaches is that being able to shift tempo and role responsibility on maps like Inferno and Train is increasingly decisive in BO5 settings.
Mathieu “ZywOo” Herbaut topped the ratings chart with a 7.2 rating, while Lotan “Spinx” Giladi and MATYS also posted elite event ratings (7.0 and 6.7 respectively), and HeavyGod finished with strong overall metrics that earned him the MVP. Those ratings reflect not just raw fragging but impact in crucial rounds, consistency across maps and the ability to influence outcomes — which is why ZywOo’s individual excellence stands out even though Vitality didn’t take the trophy. For fans, these names are the players most likely to produce highlight clips and carry their teams at upcoming majors.
The total prize pool was $330,000 with G2 taking $150,000 for first place and Vitality earning $60,000 for second; semifinalists FURIA and MOUZ received $40,000 each while FaZe and M80 pocketed $20,000 apiece. Beyond the immediate payout, those sums matter for roster stability, travel and bootcamp budgets, and justify investments in coaching or player signings — especially for teams like G2 where the win validates recent roster moves. Smaller payouts for lower places also highlight how winning or making deep runs at S‑Tier events materially affects an org’s short‑term planning.
G2’s coach sAw was widely credited with bringing structure and a ‘floor‑raising’ tactical framework that allowed individual freedom to thrive within predictable systems, and players themselves pointed to clearer roles and simplified approaches in high‑pressure maps like Inferno. That combination of structure plus role clarity made G2 dangerous: they could execute set plays when needed and also let stars take over in clutch moments. For other teams, the lesson is that modern CS2 success often comes from aligning coaching discipline with flexible on‑server leadership.
Yes — attendee feedback from the OVO Arena Wembley mentioned problems with seating comfort, poor sound quality and limited team merchandise, and many fans voiced frustration about the in‑arena experience. Official viewership numbers and exact attendance figures haven’t been released yet, so broader broadcast metrics remain unclear, but the fan complaints are a reminder that production and fan services are as important as the matches themselves. Promoters will likely need to address those operational issues ahead of future LANs to preserve the live experience.
G2’s London title is both a confidence boost and proof that their rebuilt lineup can win under pressure, which sets them up as a team to watch at FISSURE Playground #2 and into the Major cycle; the win also validates recent signings like SunPayus and MATYS. For Vitality, the final shows they remain elite but must tighten certain areas to convert finals appearances into trophies. Overall, this tournament reshuffles the narrative around which rosters are peaking and provides momentum — and strategic film — that rivals will study closely before the next big events.
This event produced milestone moments: HeavyGod earned his first big‑event MVP and MATYS lifted his first major trophy in a grand final showing, both clear career breakthroughs that boost their legacies. M80 and players like Lake and slaxz‑ also turned heads with strong LAN performances that could influence future invites and roster interest. While no single team was labelled a historical 'breakthrough' in legacy lists, several individual performances at Wembley will be remembered as key career inflection points.