Snappi
Marco Pfeiffer
Snappi settings
Download Snappi config 2026
Ninjas in Pyjamas Snappi settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
eDPI80011%
Windows Sensitivity688%
DPI80046%
Sensitivity15%
Hz400016%
Zoom Sensitivity177%
sensitivity 1; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.3
0.31
Headshots %
56.6%
46%
Shots
13.84
12.28
Accuracy
13.6%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length1
Gap-2
Thickness0
OutlineNo
Outline Thickness0
Red50
Green250
Blue50
Alpha EnabledYes
Alpha200
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-09-22T12:14:51.427+00:00
Updated At2025-09-22T12:14:51.427+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
74223%
Chest
1.6K48%
Stomach
44414%
Arms
37111%
Legs
1485%
Video Settings
previewAdvanced Video
NVIDIA G SyncDisabled42%
Multisampling Anti Aliasing Mode8x MSAA19%
Boost Player ContrastEnabled50%
High Dynamic RangeQuality41%
V-SyncDisabled45%
Maximum FPS In Game030%
Dynamic ShadowsAll42%
Model Texture DetailLow51%
Texture Filtering ModeBilinear38%
NVIDIA Reflex Low LatencyEnabled22%
Particle DetailLow43%
Global Shadow QualityLow15%
Shader DetailLow52%
Ambient OcclusionDisabled29%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Video
Aspect Ratio4:356%
Display ModeFullscreen94%
Resolution1280x96043%
Scaling ModeStretched75%
Monitor settings
Game Settings
DyAcOff22%
Black Equalizer09%
Color Vibrance81%
Low Blue Light81%
viewmodel
previewBobFalse69%
Offset Y069%
FOV6884%
Offset X2.580%
Offset Z-1.573%
Preset Pos263%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.173
0.24
AK47 damage
16.82
24.98
AWP kills
0.009
0.081
AWP damage
0.78
7.39
M4A1 kills
0.107
0.114
M4A1 damage
12.05
11.76
HUD
previewHUD Scale0.9520%
HUD ColorTeam Color30%
Radar
previewRadar Is RotatingYes69%
Radar HUD Size141%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom0.419%
Radar Centers The PlayerYes60%
FAQ
Snappi utilizes a ZOWIE EC2-DW Glossy mouse with a polling rate of 4000 Hz and a DPI set to 800, resulting in an effective eDPI of 800. His in-game sensitivity is set to 1, which is a popular choice among professional players seeking precise and consistent crosshair control. This combination of high polling rate and moderate DPI provides a balanced mix of speed and accuracy, allowing for smooth tracking and swift adjustments during high-pressure situations.
Snappi’s crosshair is set to the Classic Static style, featuring a minimalistic design with a gap of -2, a length of 1, and no center dot. The thickness is kept at 0, and outlines are disabled, creating a very compact and unobtrusive aiming reticle. He uses a vivid green color (RGB 50, 250, 50) with partial opacity, which stands out against most backgrounds without being distracting. This setup enhances visibility and precision, allowing for clear target acquisition while minimizing visual clutter.
Snappi plays on a ZOWIE XL2566K monitor, a model renowned for its high refresh rates and esports-focused features. His current settings include DyAc turned off, Color Vibrance set to 8, Low Blue Light at 8, and Black Equalizer at 0. These configurations are tailored to reduce eye strain, maintain accurate color representation, and prevent dark areas from becoming overly bright, ensuring optimal visual clarity and comfort during long practice or tournament sessions.
Snappi prioritizes performance and visibility by running the game at 1280x960 resolution with a 4:3 aspect ratio stretched to fullscreen. He disables V-Sync and G-Sync, keeps most settings like shader detail, model texture detail, and particle detail on low, and enables boost player contrast. He also utilizes 8x MSAA for anti-aliasing, which smooths out jagged edges without significantly impacting frame rates. These choices help maintain consistently high FPS and ensure clear visibility of enemy models and critical map details.
For audio, Snappi currently uses the AceZone A-Spire Wireless headset, which is designed for precise positional sound. Although his specific in-game audio settings are not detailed, the use of this high-end headset suggests a focus on clarity and accurate directional cues, both vital for detecting enemy movements and environmental sounds in high-stakes matches. The hardware choice reflects his emphasis on reliable audio feedback to complement his gameplay.
Snappi uses the Wooting 80HE Black keyboard, a top-tier analog input device known for its rapid response and customizable actuation points. While his exact keybinds are not specified, the choice of this keyboard allows for fine-tuned movement control and faster reaction times. Its analog features can provide nuanced movement, which is especially beneficial for techniques like counter-strafing and precise peeking in CS2.
Yes, Snappi has made adjustments to his mouse sensitivity and DPI settings throughout his career. Previously, he used a DPI of 400 and an in-game sensitivity of 1.95, resulting in an eDPI of 780. His current setup features a higher DPI of 800 with a lower in-game sensitivity of 1, yielding an eDPI of 800. These changes indicate a shift towards a more consistent and controlled aiming style, possibly to better align with evolving game mechanics and personal preference.
Snappi currently uses the VAXEE PD150 mousepad, which is favored for its smooth surface and reliable consistency. This mousepad provides low friction, enabling precise micro-adjustments and swift flicks—attributes essential for high-level competitive play. The generous size and stable base ensure that Snappi can maintain consistent mouse movements during intense matches without worrying about running out of space or experiencing inconsistent glide.
Snappi’s viewmodel settings are customized for maximum visibility and minimal distraction. He uses a field of view (FOV) of 68, with the weapon model offset to x: 2.5, y: 0, and z: -1.5, and preset position 2. The bobbing effect is disabled, which keeps the weapon steady during movement. This configuration minimizes the weapon's presence on the screen, allowing for a clearer view of the environment and enemy players, which can be crucial for split-second decision-making.
Snappi configures his radar with a HUD size of 1 and a map zoom of 0.4, ensuring a broad view of the map while keeping the radar prominent but not overwhelming. The radar is set to rotate, centers the player, and toggles shape with the scoreboard, making it easy to interpret positional information quickly. His HUD color is set to Team Color, and the scale is slightly reduced to 0.95, balancing visibility and screen real estate. These settings collectively help maintain strong situational awareness without cluttering the display.
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