SELLTER
Ivan Miroshnikov
SELLTER settings
Download SELLTER config 2026
Nemesis SELLTER settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Zoom Sensitivity177%
DPI80046%
eDPI4801%
Sensitivity0.61%
Hz200012%
Windows Sensitivity688%
zoom_sensitivity 1; sensitivity 0.6
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.33
0.31
Headshots %
55.4%
46%
Shots
15.11
12.28
Accuracy
13.2%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotYes
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha200
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-09-02T05:26:16.323+00:00
Updated At2026-09-02T05:26:16.323+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance5
Fixed Gap0
Inner Split Alpha1
Outer Split Alpha0.3
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
88921%
Chest
1.9K46%
Stomach
67616%
Arms
47411%
Legs
2185%
Video Settings
previewAdvanced Video
NVIDIA Reflex Low LatencyUnknown51%
V-SyncDisabled45%
Multisampling Anti Aliasing ModeNone10%
Ambient OcclusionUnknown51%
NVIDIA G SyncUnknown58%
Maximum FPS In GameUnknown58%
Boost Player ContrastEnabled50%
Global Shadow QualityUnknown39%
Dynamic ShadowsUnknown58%
Particle DetailUnknown50%
Model Texture DetailLow51%
Texture Filtering ModeAnisotropic 16x6%
Shader DetailUnknown36%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
Video
Resolution1280x10245%
Display ModeFullscreen94%
Aspect Ratio5:45%
Scaling ModeStretched75%
viewmodel
previewOffset X2.580%
Offset Z-1.573%
BobFalse69%
FOV6884%
Offset Y069%
Preset Pos263%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.179
0.24
AK47 damage
19.32
24.98
AWP kills
0.008
0.081
AWP damage
0.81
7.39
M4A1 kills
0.111
0.114
M4A1 damage
10.86
11.76
Launch options
-novid -console -tickrate 128 +cl_updaterate 128 +cl_cmdrate 128 +cl_interp_ratio 1 -rate 999999 -fps_max_menu 0 +cl_show_team_equipment +fps_max 700
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-console
Enables the developer console for quick command access
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
+fps_max 700
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
HUD
previewHUD ColorBright White5%
HUD Scale0.8332%
Radar
previewRadar HUD Size1.1551%
Radar Centers The PlayerNo11%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardNo9%
Radar Map Zoom0.260%
FAQ
SELLTER utilizes a Logitech G Pro X Superlight 2 White mouse set to a polling rate of 2000 Hz and a DPI of 800, paired with an in-game sensitivity of 0.6. This combination results in an effective eDPI of 480, striking a balance between swift crosshair movement and precise control, which is critical for accurate aiming and fast reflexes in competitive play.
SELLTER's crosshair is built around the Classic Static style with a cyan RGB color at partial opacity, featuring a compact design with a very small gap, minimal length and thickness, and a visible center dot. The lack of an outline and static nature ensures maximum clarity and minimal distraction, while the cyan hue stands out against most in-game backgrounds, making target acquisition and headshot alignment more reliable.
SELLTER plays on the ASUS ROG SWIFT PG259QN, a high-end gaming monitor known for its ultra-fast refresh rates and low response times. This monitor's superior performance allows for smoother visual transitions and reduced input lag, which are pivotal for tracking fast-moving opponents and executing split-second reactions in high-stakes matches.
SELLTER plays at a stretched 1280x1024 resolution with a 5:4 aspect ratio in fullscreen mode, with V-Sync disabled. Texture detail is set to low, player contrast boost is enabled, and anisotropic filtering is maximized. These settings are optimized to reduce visual clutter, maximize frame rates, and ensure player models appear larger and more distinct, providing a competitive visual edge.
SELLTER's viewmodel is customized with a field of view of 68, an offset X of 2.5, Y of 0, and Z of -1.5, using preset position 2 and disabling viewmodel bob. This configuration minimizes weapon movement and keeps the weapon model out of the main field of vision, which maintains focus on crosshair placement and enemy positions, enhancing overall awareness.
SELLTER relies on the Logitech G713 keyboard, known for its reliability and responsive mechanical switches, paired with the ZOWIE G-SR-SE Rouge mousepad, which provides a consistent and smooth glide. This combination ensures precise input registration and stable mouse control, both essential for executing complex maneuvers and maintaining consistency during extended play sessions.
Throughout his career, SELLTER has experimented with different DPI and sensitivity combinations, previously using 400 DPI with 1.8 in-game sensitivity (eDPI 720) before settling on his current 800 DPI and 0.6 sensitivity setup. This transition reflects a move towards a lower eDPI, which generally favors more controlled, deliberate aiming, suggesting a refinement in his precision-oriented playstyle.
SELLTER's radar is set to a HUD size of 1.155 with a map zoom of 0.26, ensuring a wide overview of the battlefield. The radar is always rotating and does not center on the player, which provides a stable frame of reference for map control and facilitates quick information gathering, aiding in strategic positioning and team coordination.
SELLTER's current choice is the HyperX Cloud III Wireless Black, a headset renowned for its high-quality surround sound and wireless freedom. This setup ensures he can accurately pinpoint enemy footsteps and environmental cues without the distraction of cables, providing a clear auditory advantage during clutch situations.
SELLTER employs a series of launch options such as disabling intro videos, enabling the console, optimizing tickrate and network rates, and setting a high frame rate cap. These options are tailored to streamline game startup, ensure the server and client are perfectly synchronized, and maximize in-game performance, all of which contribute to a smoother and more responsive competitive experience.
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