ninjaZ

Icaro Cavalari

ninjaZ settings

Download ninjaZ config 2026
ninjaZ settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI160013%
eDPI10004%
Zoom Sensitivity177%
Hz200012%
Sensitivity0.6250%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 0.625
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.29

0.31

Headshots %

48.5%

46%

Shots

11.56

12.28

Accuracy

19.8%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotYes
Length0
Gap-3
Thickness0
OutlineYes
Outline Thickness0
Red250
Green250
Blue250
Alpha EnabledYes
Alpha200
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-01-16T05:28:22.648+00:00
Updated At2026-01-16T05:28:22.648+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

12216%

Chest

41053%

Stomach

11715%

Arms

719%

Legs

527%

Video Settings
preview
Advanced Video
Global Shadow QualityLow15%
Shader DetailLow51%
Fidelity FX Super ResolutionDisabled (Highest Quality)47%
V-SyncDisabled46%
Boost Player ContrastEnabled49%
NVIDIA Reflex Low LatencyDisabled20%
NVIDIA G SyncDisabled40%
Maximum FPS In Game030%
Multisampling Anti Aliasing Mode4x MSAA29%
Particle DetailLow42%
Dynamic ShadowsAll40%
Model Texture DetailHigh7%
Texture Filtering ModeBilinear37%
Ambient OcclusionDisabled27%
High Dynamic RangeQuality39%
Video
Resolution1680x10503%
Aspect Ratio16:104%
Display ModeFullscreen94%
Scaling ModeStretched75%
Monitor settings
Game Settings
Black Equalizer08%
Color Vibrance174%
Low Blue Light092%
viewmodel
preview
FOV6882%
Offset X2.578%
Offset Y069%
Offset Z-1.572%
Preset Pos262%
BobUnknown54%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.233

0.24

AK47 damage

23.48

24.98

AWP kills

0.006

0.081

AWP damage

0.64

7.39

M4A1 kills

0.103

0.114

M4A1 damage

10.77

11.76

Launch options
-novid +fps_max 999 +exec ninja -allow_third_party_software
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
+fps_max 999
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD ColorAqua2%
HUD Scale124%
Radar
preview
Toggle Shape With ScoreboardNo9%
Radar Centers The PlayerYes59%
Radar HUD Size1.13%
Radar Map Zoom0.355%
Radar Is RotatingYes68%
FAQ
ninjaZ utilizes a 1600 DPI setting on his Razer DeathAdder V4 Pro Green mouse, paired with an in-game sensitivity of 0.625, resulting in an effective eDPI of 1000. This combination offers a balanced approach, providing both swift movement for fast-paced situations and fine control for precision aiming, which is crucial in high-stakes competitive play.
ninjaZ’s crosshair features a classic static style with a compact, minimalistic design—gap set to -3, no length or thickness, and a center dot enabled—alongside a custom RGB color (almost pure white with a slight transparency). The outline is enabled for clarity, ensuring the crosshair remains visible against any background, while the static nature reduces distractions, helping maintain focus during critical shots.
ninjaZ plays on a ZOWIE XL2586X monitor, renowned for its high refresh rates and esports-focused features. He sets the color vibrance to 17, keeps low blue light and black equalizer at 0, and maximizes digital vibrance to 100% through his graphics card settings. These adjustments are tailored to enhance enemy visibility and reduce eye strain during long gaming sessions.
ninjaZ opts for a 1680x1050 resolution with a 16:10 aspect ratio, played in fullscreen mode and stretched scaling. This configuration is popular among professional players as it makes enemy models appear wider, potentially making them easier targets, while the fullscreen mode reduces input lag for faster reactions.
ninjaZ prioritizes performance and clarity by disabling V-Sync and Nvidia G-Sync, setting shader and particle detail to low, and using bilinear texture filtering. However, he enables high model texture detail and boost player contrast for clear visuals. Multisampling anti-aliasing is set to 4x MSAA for a smoother image, while ambient occlusion and Nvidia Reflex Low Latency are turned off, maintaining high frame rates and low input lag.
ninjaZ relies on the Razer Huntsman V3 Pro TKL 8KHz Green keyboard for its ultra-fast response times and compact layout, which frees up desk space for mouse movement. His mousepad of choice is the Artisan Ninja Fx Hayate-Kou XSoft, known for its smooth glide and consistent tracking, allowing for precise and controlled mouse movements essential for high-level aiming.
ninjaZ uses the Razer BlackShark V3 Pro Green headset, which is favored for its clear positional audio and comfort. By relying on a high-quality headset, he ensures that subtle in-game sounds—like footsteps and reloads—are easily distinguishable, granting him an edge in situational awareness during matches.
ninjaZ configures his radar with a HUD size of 1.1 and a map zoom of 0.35, ensuring a broad view of the map while keeping the display unobtrusive. The radar is set to rotate and center on the player, making it easier to interpret positioning during fast gameplay. The HUD color is set to aqua for better visibility against most backgrounds, and the scale is set to 1 for a balanced display.
ninjaZ’s most recent mouse is the Razer DeathAdder V4 Pro Green, following the Lamzu Maya X Black, and his current headset is the Razer BlackShark V3 Pro Green, succeeding the HyperX Cloud II. This history indicates a preference for top-tier, esports-optimized peripherals that offer reliability, comfort, and performance, suggesting he frequently updates his gear to stay at the competitive forefront.
ninjaZ launches the game with options like '-novid' to skip the intro video, '+fps_max 999' to remove any FPS cap, and '+exec ninja' to automatically load his custom config, along with '-allow_third_party_software' likely for compatibility with gear software. His viewmodel is set to a FOV of 68 and adjusted offsets (x: 2.5, y: 0, z: -1.5) with preset position 2, optimizing weapon placement for maximum screen visibility and minimal distraction from his crosshair and target area.
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